Rust Server RankThe weekly server chart
On air 11,608 servers on air 34,356 listening now 2,818 with a crowd 71 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

My Local Server

Offline 146.158.105.149:28015 checked 1d ago

moddedcarbon
This week
8,881up 891
Last week
No. 9,772
Peak
No. 6,756
Days on chart
40
1/ 5
players now
20% full
0
7-day average
peak 1
#8,881
rank
top 40%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep9,785
  2. 1 Oct7,075
  3. 8 Oct7,818
  4. 15 Oct8,724
  5. 22 Oct9,772
  6. now8,880
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75110:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:40 UTC1d ago – – running 0
Sat 24 Oct, 22:57 UTC4d ago 1 halved by day 1 3.1 days 0
Fri 2 Oct, 13:54 UTC26d ago 1 halved by day 3 22.4 days 0
Sun 27 Sep, 10:11 UTC31d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Local Server?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

How often does My Local Server wipe?

No next wipe can be predicted on My Local Server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 29 hours.

Tag guide

Which Rust Server Rank filters and lists does My Local Server turn up in?

These Rust Server Rank lists include My Local Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on My Local Server?

The game's server browser picks up the tags My Local Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs169082 (Build): The build is 169082; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on My Local Server?

A procedural map is what My Local Server runs, generated by the game.

What rules apply on My Local Server, and what settings does it use?

No gather rate appears in My Local Server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is My Local Server running?

The setup is Rust network protocol 2635 and build 169082 on Windows, and that is My Local Server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is My Local Server, and is it online now?

Down at the moment: My Local Server was last seen 26 hours ago. 20 of 168 hours is 12% of the time over the last 7 full days. The first sighting here was on 14 September 2026, logged by Rust Server Rank.

Where in the world is My Local Server based?

There is no region published for My Local Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 146.158.105.149:28015.

Numbers

How many players does My Local Server usually have?

The last time My Local Server was seen was 26 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.

Where does My Local Server sit in the Rust server rankings?

A seven-day player-hours count places My Local Server at #8,881 across every ranked server, within the top 40%.

How to join

How do you get into My Local Server?

You can type client.connect 146.158.105.149:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169082,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Capacity: 5 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs169082
Build The build is 169082.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.