Artist page · Modded
blueprints-test
Offline 144.6.158.173:28015 checked 5d ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 9
Rank
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 11:48 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 19/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 5/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1/ 1000
Quick answers
Reset schedule
What should you expect on blueprints-test when wipe day comes?
The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 16 hours in.
How often does blueprints-test wipe?
No rhythm can be read yet from the wipes on record for blueprints-test. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 7 days 20 hours.
Lists and filters
Which Rust Server Rank filters and lists does blueprints-test turn up in?
These Rust Server Rank lists include blueprints-test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on blueprints-test?
Here are the tags blueprints-test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on blueprints-test?
The game generates the procedural map that blueprints-test runs.
What settings and rules does blueprints-test have in place?
No gather rate appears in blueprints-test's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is blueprints-test on?
On Windows, blueprints-test runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is blueprints-test, and is it online?
Down at the moment: blueprints-test was last seen 5 days 1 hours ago. It was up 5% of the time across the last 7 full days, 8 of 168 hours. It came to Rust Server Rank on 21 October 2026 for the first time.
Where in the world is blueprints-test based?
There is no region published for blueprints-test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 144.6.158.173:28015 is its address.
Numbers
What kind of population does blueprints-test carry?
Right now blueprints-test is offline, last seen 5 days 1 hours ago. It averaged 0 players over the past seven days.
What position does blueprints-test hold among Rust servers?
The last seven days of player hours rank blueprints-test at #15,358, inside the top 69% of ranked servers.
How to join
What is the way to join blueprints-test?
Press F1 in Rust to bring up the console, then enter client.connect 144.6.158.173:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.