Artist page · Modded · on air
ElectricDragon8's Rust Server
Online 144.48.106.170:28035 checked 12m ago
- Last week
- No. 15,125
- Peak
- No. 7,973
- Days on chart
- 40
Rank
- 24 Sep9,873
- 1 Oct16,111
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 43/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 80/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 32/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 84/ 700
- 6 RustSpain.com | EU Main 302/ 310
Quick answers
Wipe times
When does ElectricDragon8's Rust Server wipe?
The record of wipes on ElectricDragon8's Rust Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 45 days 16 hours is how long the current world has been up.
Lists and filters
Where does ElectricDragon8's Rust Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ElectricDragon8's Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ElectricDragon8's Rust Server?
These are the tags ElectricDragon8's Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on ElectricDragon8's Rust Server?
A procedural map of size 3,500 with seed 648252 is what ElectricDragon8's Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does ElectricDragon8's Rust Server have in place?
You will not find a gather rate in ElectricDragon8's Rust Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is ElectricDragon8's Rust Server running?
On Windows, ElectricDragon8's Rust Server runs Rust network protocol 2633 and build 163794. Steam keeps it updated, but your game has to be on the same protocol to join.
Is ElectricDragon8's Rust Server online, and how often does it stay up?
ElectricDragon8's Rust Server is live as you read this. About 6 days 17 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 14 September 2026 it first appeared on Rust Server Rank.
How smoothly does ElectricDragon8's Rust Server run?
Its average over the last 48 hours was 86 server fps; 59 was the lowest it went. Buildings, deployables and everything else added up to as many as 70,154 entities. At its highest, memory use hit 4,472 MB. What you feel as lag is low fps and an entity count on the way up.
Where does ElectricDragon8's Rust Server sit?
No region is published by ElectricDragon8's Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 144.48.106.170:28035 is its address.
Numbers
How many players does ElectricDragon8's Rust Server usually have?
Right now 0 players are on ElectricDragon8's Rust Server, with 30 slots in total. It averaged 0 players over the past seven days.
What position does ElectricDragon8's Rust Server hold among Rust servers?
A seven-day player-hours count places ElectricDragon8's Rust Server at #15,276 across every ranked server, within the top 69%.
Join details
How do you get into ElectricDragon8's Rust Server?
Press F1 in Rust to bring up the console, then enter client.connect 144.48.106.170:28035. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.