Artist page · Modded
RUST: NOT FRIENDLY - Local Development
Offline 143.105.151.63:28015 checked 28d ago
- Last week
- No. 16,111
- Peak
- No. 16,111
- Days on chart
- 8
Rank
- 1 Oct16,111
- now16,685
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 109/ 2000
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 160/ 2000
- 3 Chrayntopia ♡ ︎PvE | RP | PvP 23/ 200
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能 67/ 200
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 5/ 300
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 50/ 100
Quick answers
Wipe times
How often does RUST: NOT FRIENDLY - Local Development wipe?
Too few wipes are logged for RUST: NOT FRIENDLY - Local Development to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 28 days 10 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does RUST: NOT FRIENDLY - Local Development turn up in?
These Rust Server Rank lists include RUST: NOT FRIENDLY - Local Development: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do RUST: NOT FRIENDLY - Local Development's tags tell you?
The game's server browser picks up the tags RUST: NOT FRIENDLY - Local Development publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on RUST: NOT FRIENDLY - Local Development?
A procedural map is what RUST: NOT FRIENDLY - Local Development runs, generated by the game.
What settings and rules does RUST: NOT FRIENDLY - Local Development have in place?
You will not find a gather rate in RUST: NOT FRIENDLY - Local Development's name. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is RUST: NOT FRIENDLY - Local Development on?
Rust network protocol 2633 and build 165217 is the version, Windows the system, and RUST: NOT FRIENDLY - Local Development the server. The same protocol is required to join, and Steam takes care of the update.
How dependable is RUST: NOT FRIENDLY - Local Development, and is it online?
You will find RUST: NOT FRIENDLY - Local Development offline right now, with its last sighting 28 days 8 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 1 October 2026 for the first time.
In which location is RUST: NOT FRIENDLY - Local Development hosted?
No region comes from RUST: NOT FRIENDLY - Local Development. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 143.105.151.63:28015.
Numbers
What kind of population does RUST: NOT FRIENDLY - Local Development carry?
Offline at the moment, RUST: NOT FRIENDLY - Local Development was last seen 28 days 8 hours ago.
What position does RUST: NOT FRIENDLY - Local Development hold among Rust servers?
Over the last seven days, RUST: NOT FRIENDLY - Local Development has clocked the player hours that put it at #16,685, inside the top 70% of all ranked servers.
Join details
What is the way to join RUST: NOT FRIENDLY - Local Development?
Press F1 in Rust to bring up the console, then enter client.connect 143.105.151.63:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.