Artist page · Modded
CorrosiveMods Local Development
Offline 142.117.33.159:28015 checked 10d ago
- Last week
- No. 15,648
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 18 Oct15,648
- now15,248
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 100/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 156/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 64/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 188/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Reset schedule
How often does CorrosiveMods Local Development wipe?
Too few wipes are logged for CorrosiveMods Local Development to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 10 days 23 hours.
Lists and filters
Which Rust Server Rank filters and lists does CorrosiveMods Local Development turn up in?
These Rust Server Rank lists feature CorrosiveMods Local Development: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on CorrosiveMods Local Development?
The game's server browser picks up the tags CorrosiveMods Local Development publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on CorrosiveMods Local Development?
Generated by the game, the map on CorrosiveMods Local Development is procedural.
What settings and rules does CorrosiveMods Local Development have in place?
You will not find a gather rate in CorrosiveMods Local Development's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is CorrosiveMods Local Development running?
The setup is Rust network protocol 2634 and build 167781 on Windows, and that is CorrosiveMods Local Development. To join, your game must be on the same protocol; Steam handles that update.
How dependable is CorrosiveMods Local Development, and is it online?
Last seen 10 days 22 hours ago, CorrosiveMods Local Development is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 18 October 2026 for the first time.
In which location is CorrosiveMods Local Development hosted?
There is no region published for CorrosiveMods Local Development. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 142.117.33.159:28015 is its address.
Population
How many players does CorrosiveMods Local Development usually have?
Right now CorrosiveMods Local Development is offline, last seen 10 days 22 hours ago.
Where does CorrosiveMods Local Development sit in the Rust server rankings?
Over the last seven days, CorrosiveMods Local Development has clocked the player hours that put it at #15,248, inside the top 69% of all ranked servers.
Join details
How do you get into CorrosiveMods Local Development?
Press F1 in Rust to bring up the console, then enter client.connect 142.117.33.159:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.