Rust Server RankThe weekly server chart
On air 11,872 servers on air 102,993 listening now 3,951 with a crowd 555 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

CorrosiveMods Local Development

Offline 142.117.33.159:28015 checked 10d ago

moddedoxide
This week
15,248up 400
Last week
No. 15,648
Peak
No. 15,125
Days on chart
8
0/ 4
players now
0% full
0
7-day average
peak –
#15,248
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 18 Oct15,648
  2. now15,248
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

How often does CorrosiveMods Local Development wipe?

Too few wipes are logged for CorrosiveMods Local Development to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 10 days 23 hours.

Lists and filters

Which Rust Server Rank filters and lists does CorrosiveMods Local Development turn up in?

These Rust Server Rank lists feature CorrosiveMods Local Development: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on CorrosiveMods Local Development?

The game's server browser picks up the tags CorrosiveMods Local Development publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on CorrosiveMods Local Development?

Generated by the game, the map on CorrosiveMods Local Development is procedural.

What settings and rules does CorrosiveMods Local Development have in place?

You will not find a gather rate in CorrosiveMods Local Development's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is CorrosiveMods Local Development running?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is CorrosiveMods Local Development. To join, your game must be on the same protocol; Steam handles that update.

How dependable is CorrosiveMods Local Development, and is it online?

Last seen 10 days 22 hours ago, CorrosiveMods Local Development is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 18 October 2026 for the first time.

In which location is CorrosiveMods Local Development hosted?

There is no region published for CorrosiveMods Local Development. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 142.117.33.159:28015 is its address.

Population

How many players does CorrosiveMods Local Development usually have?

Right now CorrosiveMods Local Development is offline, last seen 10 days 22 hours ago.

Where does CorrosiveMods Local Development sit in the Rust server rankings?

Over the last seven days, CorrosiveMods Local Development has clocked the player hours that put it at #15,248, inside the top 69% of all ranked servers.

Join details

How do you get into CorrosiveMods Local Development?

Press F1 in Rust to bring up the console, then enter client.connect 142.117.33.159:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build The build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.