Artist page · Modded · on air
DEV
Online 141.98.157.79:28888 checked 8m ago
- Last week
- No. 15,173
- Peak
- No. 6,350
- Days on chart
- 39
Rank
- 23 Sep6,541
- 30 Sep7,514
- 7 Oct8,227
- 14 Oct15,181
- 21 Oct15,173
- now15,323
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Saturday 31 October, 10:35 UTC, in 2d 11h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 11hSat 31 Oct, 10:35 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 9d 11hSat 7 Nov, 10:35 UTC
- 16d 11hSat 14 Nov, 10:35 UTC
- 23d 11hSat 21 Nov, 10:35 UTC
- 30d 11hSat 28 Nov, 10:35 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 37d 11hSat 5 Dec, 10:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:35 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ 1/ 128
- 2 UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B 2/ 120
- 3 BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ 54/ 220
- 4 DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP 43/ 250
- 5 ◤◥◤ORAX LAND◥◤◥ X50/X100 (MAX5|NoBP|Loot+|mymini) 2/ 100
- 6 CHOYKA RUST №3[ONE GRID] ZOMBIE MOD 4/ 15
Quick answers
Wipe days
What should you expect on DEV when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 13 hours in.
How often does DEV wipe?
The prediction follows its tag, since DEV's logged wipes are too few to confirm the schedule. Saturday 31 October at 10:35 UTC is when the next wipe is due. The world it is running now dates from 25 days 12 hours. Its tags carry a schedule of wipes once a week.
Lists and filters
Who is behind DEV?
No other server we track shares the rust.red hostname published by DEV.
Which Rust Server Rank filters and lists does DEV turn up in?
These Rust Server Rank lists include DEV: Modded Rust server rankings, Best Rust aim training servers and Rust battlefield servers, ranked. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on DEV?
Here are the tags DEV publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 players; ts5 (Group limit): You can have up to 5 in a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^w (Weekly): A wipe every week; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes free, and you practise aim and PvP; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on DEV?
The map on DEV is procedural, size 4,500, seed 1400132468, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does DEV have in place?
You will not find a gather rate in DEV's name. The group limit is 5 players. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is DEV on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and DEV the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is DEV, and is it online now?
Right now DEV is up and taking players. Going by the uptime it reports, the last restart was about 18 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 15 September 2026 for the first time.
What is performance like on DEV?
The last 48 hours gave an average of 30 server fps, with a floor of 30. Up to 63,180 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,086 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where in the world is DEV based?
No region comes from DEV. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 141.98.157.79:28888 is its address.
Population
What kind of population does DEV carry?
DEV shows 0 players as of right now. It averaged 0 players over the past seven days.
What position does DEV hold among Rust servers?
Over the last seven days, DEV has clocked the player hours that put it at #15,344, inside the top 69% of all ranked servers.
How to join
How do you get into DEV?
In Rust, press F1 and enter client.connect 141.98.157.79:28888 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/KQ45eJABwx for its website.