Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 90 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

TESTSERVER

Online 141.95.13.69:26111 checked 1h ago

moddedcarbon
This week
11,850up 410
Last week
No. 12,260
Peak
No. 7,669
Days on chart
39
0/ 50
players now
0% full
0
7-day average
peak 1
#11,850
rank
top 53%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. 7 Oct9,330
  4. 14 Oct15,922
  5. 21 Oct12,260
  6. now11,854
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:07 UTC20d ago 0 – running 0
Thu 1 Oct, 18:07 UTC FW27d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on TESTSERVER when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does TESTSERVER wipe?

The record of wipes on TESTSERVER is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 20 days is how long the current world has been up.

Lists and filters

Where does TESTSERVER appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature TESTSERVER: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

How should you read the tags on TESTSERVER?

The game's server browser picks up the tags TESTSERVER publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on TESTSERVER?

The map on TESTSERVER is procedural, size 4,500, seed 246426222, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does TESTSERVER have in place?

You will not find a gather rate in TESTSERVER's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is TESTSERVER running?

On Linux, TESTSERVER runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is TESTSERVER, and is it online now?

You will find TESTSERVER online at this moment. Its own uptime figure puts the last restart at roughly 2 days 6 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does TESTSERVER run?

The last 48 hours gave an average of 84 server fps, with a floor of 51. Up to 122,652 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 6,381 MB. What you feel as lag is low fps and an entity count on the way up.

Where does TESTSERVER sit?

No region is published by TESTSERVER. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.95.13.69:26111.

Numbers

Is TESTSERVER a busy server?

The live picture at TESTSERVER: 0 players, 50 slots. It peaked at 1 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 04:00 UTC, when it averaged 1 players.

Where does TESTSERVER place in the rankings?

A seven-day player-hours count places TESTSERVER at #11,850 across every ranked server, within the top 53%.

Join details

What is the way to join TESTSERVER?

In Rust, press F1 and enter client.connect 141.95.13.69:26111 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.