Rust Server RankThe weekly server chart
On air 11,715 servers on air 57,218 listening now 3,311 with a crowd 174 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Core Community | Raid Simulator

Offline 141.101.175.152:28035 checked 11d ago

moddedoxide
This week
15,327up 321
Last week
No. 15,648
Peak
No. 15,125
Days on chart
9
0/ 50
players now
0% full
0
7-day average
peak –
#15,327
rank
top 70%
11d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 18 Oct15,648
  2. now15,327
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 149 on average 143/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 188/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 77/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 9/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

How often does Core Community | Raid Simulator wipe?

No rhythm can be read yet from the wipes on record for Core Community | Raid Simulator. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 11 days 14 hours.

Lists and filters

Which Rust Server Rank filters and lists does Core Community | Raid Simulator turn up in?

These Rust Server Rank lists include Core Community | Raid Simulator: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do Core Community | Raid Simulator's tags tell you?

Here are the tags Core Community | Raid Simulator publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): Running game build 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Core Community | Raid Simulator play?

The game generates the procedural map that Core Community | Raid Simulator runs.

What rules apply on Core Community | Raid Simulator, and what settings does it use?

No gather rate appears in Core Community | Raid Simulator's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Core Community | Raid Simulator running?

On Windows, Core Community | Raid Simulator runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Core Community | Raid Simulator, and is it online now?

Down at the moment: Core Community | Raid Simulator was last seen 11 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 17 October 2026, logged by Rust Server Rank.

In which location is Core Community | Raid Simulator hosted?

There is no region published for Core Community | Raid Simulator. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 141.101.175.152:28035 is its address.

Population

How many players does Core Community | Raid Simulator usually have?

The last time Core Community | Raid Simulator was seen was 11 days 8 hours ago; it is offline now.

Where does Core Community | Raid Simulator sit in the Rust server rankings?

A seven-day player-hours count places Core Community | Raid Simulator at #15,327 across every ranked server, within the top 70%.

Join details

How do you get into Core Community | Raid Simulator?

You can type client.connect 141.101.175.152:28035 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167398
Build Running game build 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.