Artist page · Modded
Core Community | Hub & Lobby
Offline 141.101.175.152:28015 checked 11d ago
- Last week
- No. 15,648
- Peak
- No. 15,125
- Days on chart
- 9
Rank
- 18 Oct15,648
- now15,327
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 182/ 2000
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 310/ 2000
- 3 Chrayntopia ♡ ︎PvE | RP | PvP 67/ 200
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能 41/ 200
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 41/ 300
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 80/ 100
Quick answers
Reset schedule
When does Core Community | Hub & Lobby wipe?
The record of wipes on Core Community | Hub & Lobby is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 11 days 22 hours.
Lists and filters
Which Rust Server Rank filters and lists does Core Community | Hub & Lobby turn up in?
These Rust Server Rank lists include Core Community | Hub & Lobby: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
What do Core Community | Hub & Lobby's tags tell you?
Here are the tags Core Community | Hub & Lobby publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Core Community | Hub & Lobby play?
A procedural map is what Core Community | Hub & Lobby runs, generated by the game.
What rules apply on Core Community | Hub & Lobby, and what settings does it use?
You will not find a gather rate in Core Community | Hub & Lobby's name. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is Core Community | Hub & Lobby running?
Rust network protocol 2634 and build 167398 is the version, Windows the system, and Core Community | Hub & Lobby the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is Core Community | Hub & Lobby, and is it online now?
Down at the moment: Core Community | Hub & Lobby was last seen 11 days 16 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 17 October 2026, logged by Rust Server Rank.
In which location is Core Community | Hub & Lobby hosted?
No region comes from Core Community | Hub & Lobby. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.101.175.152:28015.
Numbers
Is Core Community | Hub & Lobby a busy server?
Offline at the moment, Core Community | Hub & Lobby was last seen 11 days 16 hours ago.
Where does Core Community | Hub & Lobby sit in the Rust server rankings?
Over the last seven days, Core Community | Hub & Lobby has clocked the player hours that put it at #15,327, inside the top 70% of all ranked servers.
Join details
What is the way to join Core Community | Hub & Lobby?
In Rust, press F1 and enter client.connect 141.101.175.152:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.