Artist page · Modded
Core Community | Hub & Lobby
Offline 141.101.175.121:28015 checked 6d ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 11
Rank
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 143/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78/ 700
- 5 RustSpain.com | EU Main 7/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18/ 1000
Quick answers
Wipe times
On what schedule does Core Community | Hub & Lobby wipe?
The record of wipes on Core Community | Hub & Lobby is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 11 days 14 hours is how long the current world has been up.
Tags
Where does Core Community | Hub & Lobby appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Core Community | Hub & Lobby: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do Core Community | Hub & Lobby's tags tell you?
Here are the tags Core Community | Hub & Lobby publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): Build number: 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on Core Community | Hub & Lobby?
A procedural map is what Core Community | Hub & Lobby runs, generated by the game.
What settings and rules does Core Community | Hub & Lobby have in place?
No gather rate appears in Core Community | Hub & Lobby's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is Core Community | Hub & Lobby on?
On Windows, Core Community | Hub & Lobby runs Rust network protocol 2634 and build 167398. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Core Community | Hub & Lobby, and is it online?
You will find Core Community | Hub & Lobby offline right now, with its last sighting 6 days 17 hours ago. 1 of 168 hours is 1% of the time over the last 7 full days. It came to Rust Server Rank on 19 October 2026 for the first time.
Where does Core Community | Hub & Lobby sit?
No region is published by Core Community | Hub & Lobby. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 141.101.175.121:28015 is its address.
Player count
How many players does Core Community | Hub & Lobby usually have?
The last time Core Community | Hub & Lobby was seen was 6 days 17 hours ago; it is offline now. It averaged 0 players over the past seven days.
Where does Core Community | Hub & Lobby sit in the Rust server rankings?
Over the last seven days, Core Community | Hub & Lobby has clocked the player hours that put it at #15,338, inside the top 69% of all ranked servers.
Join details
How do you get into Core Community | Hub & Lobby?
In Rust, press F1 and enter client.connect 141.101.175.121:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.