Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A Dev Server

Online 141.0.97.106:28015 checked 1h ago

moddedoxide
This week
15,426NEW
Last week
–
Peak
No. 5,981
Days on chart
24
0/ 5
players now
0% full
0
7-day average
peak –
#15,426
rank
top 69%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep6,557
  2. 29 Sep15,219
  3. 6 Oct16,839
  4. now15,452
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

36 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:35 UTC5d ago 0 – running 0
Thu 17 Sep, 11:26 UTC41d ago 2 halved by day 2 36 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on A Dev Server when wipe day comes?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

How often does A Dev Server wipe?

Too few wipes are logged for A Dev Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 5 days 6 hours.

Lists and filters

Where does A Dev Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Dev Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

How should you read the tags on A Dev Server?

These are the tags A Dev Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on A Dev Server?

The map on A Dev Server is procedural, size 4,000, seed 12345, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on A Dev Server, and what settings does it use?

You will not find a gather rate in A Dev Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is A Dev Server on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and A Dev Server the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is A Dev Server, and is it online?

A Dev Server is live as you read this. Its own uptime figure puts the last restart at roughly 5 days 4 hours ago. It was up 65% of the time across the last 7 full days, 109 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does A Dev Server run?

The last 48 hours gave an average of 111 server fps, with a floor of 62. Up to 91,662 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,147 MB. Players call it lag: fps falling and entities piling up.

In which location is A Dev Server hosted?

No region comes from A Dev Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 141.0.97.106:28015.

Player count

How many players does A Dev Server usually have?

Of 5 slots on A Dev Server, 0 are taken at the moment. It averaged 0 players over the past seven days.

Where does A Dev Server place in the rankings?

The last seven days of player hours rank A Dev Server at #15,426, inside the top 69% of ranked servers.

How to join

How do you get into A Dev Server?

In Rust, press F1 and enter client.connect 141.0.97.106:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.