Rust Server RankThe weekly server chart
On air 11,676 servers on air 50,302 listening now 3,170 with a crowd 121 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Dev Server

Offline 140.228.232.169:28015 checked 24d ago

moddedoxide
This week
15,402down 3.4k
Last week
No. 12,013
Peak
No. 11,580
Days on chart
15
0/ 10
players now
0% full
0
7-day average
peak –
#15,402
rank
top 68%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 27 Sep15,887
  2. 4 Oct12,013
  3. now15,402
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:30 UTC25d ago 1 – running 0
Sat 3 Oct, 07:56 UTC26d ago 1 – 0.6 days 0
Fri 2 Oct, 23:57 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 149 on average 121/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 57/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 24/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Dev Server?

The busiest moments of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Dev Server wipe?

Dev Server picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 25 days 10 hours.

Lists and filters

Which Rust Server Rank filters and lists does Dev Server turn up in?

These Rust Server Rank lists include Dev Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Dev Server's tags tell you?

Here are the tags Dev Server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): The build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

What rules apply on Dev Server, and what settings does it use?

The name of Dev Server does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Dev Server running?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is Dev Server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Dev Server, and is it online now?

Last seen 24 days 23 hours ago, Dev Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 27 September 2026, logged by Rust Server Rank.

Where does Dev Server sit?

There is no region published for Dev Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 140.228.232.169:28015 is its address.

Player count

How many players does Dev Server usually have?

The last time Dev Server was seen was 24 days 23 hours ago; it is offline now.

Where does Dev Server sit in the Rust server rankings?

Over the last seven days, Dev Server has clocked the player hours that put it at #15,402, inside the top 68% of all ranked servers.

Connect

What is the way to join Dev Server?

You can type client.connect 140.228.232.169:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166652
Build The build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.