Rust Server RankThe weekly server chart
On air 11,753 servers on air 57,310 listening now 3,407 with a crowd 132 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local Staging Map Test

Offline 14.1.95.213:28015 checked 27d ago

moddedcarbon
This week
15,490down 4.3k
Last week
No. 11,146
Peak
No. 11,146
Days on chart
9
1/ 10
players now
10% full
0
7-day average
peak –
#15,490
rank
top 65%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 1 Oct11,146
  2. now15,490
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 12:21 UTC27d ago 1 – running 1
Wed 30 Sep, 12:23 UTC28d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Local Staging Map Test when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Local Staging Map Test wipe?

No rhythm can be read yet from the wipes on record for Local Staging Map Test. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 27 days 10 hours.

Tags

Which Rust Server Rank filters and lists does Local Staging Map Test turn up in?

These Rust Server Rank lists feature Local Staging Map Test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Local Staging Map Test's tags tell you?

Here are the tags Local Staging Map Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166472 (Build): Build number: 166472; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

What settings and rules does Local Staging Map Test have in place?

No gather rate appears in Local Staging Map Test's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Local Staging Map Test on?

On Windows, Local Staging Map Test runs Rust network protocol 2634 and build 166472. The same protocol is required to join, and Steam takes care of the update.

How reliable is Local Staging Map Test, and is it online now?

Down at the moment: Local Staging Map Test was last seen 27 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 30 September 2026 it first appeared on Rust Server Rank.

Where does Local Staging Map Test sit?

No region comes from Local Staging Map Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 14.1.95.213:28015.

Population

Is Local Staging Map Test a busy server?

The last time Local Staging Map Test was seen was 27 days 10 hours ago; it is offline now.

What position does Local Staging Map Test hold among Rust servers?

Over the last seven days, Local Staging Map Test has clocked the player hours that put it at #15,490, inside the top 65% of all ranked servers.

Join details

How do you get into Local Staging Map Test?

In Rust, press F1 and enter client.connect 14.1.95.213:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166472
Build Build number: 166472.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.