Artist page · Modded
Rust Devblog Server
Offline 139.100.246.92:28015 checked 14d ago
- Last week
- –
- Peak
- No. 15,199
- Days on chart
- 7
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 159/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 71/ 700
- 5 RustSpain.com | EU Main 15/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1000
Quick answers
Wipe times
How often does Rust Devblog Server wipe?
No rhythm can be read yet from the wipes on record for Rust Devblog Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 31 days 11 hours.
Lists and filters
Which Rust Server Rank filters and lists does Rust Devblog Server turn up in?
These Rust Server Rank lists include Rust Devblog Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y and it shows up.
How should you read the tags on Rust Devblog Server?
Here are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; v2362 (Protocol): Your game has to match protocol 2362 to get in; ptrak (Networking): Standard network layer: RakNet; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on Rust Devblog Server?
The game generates the procedural map that Rust Devblog Server runs.
What rules apply on Rust Devblog Server, and what settings does it use?
The name of Rust Devblog Server does not state a gather rate. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched off.
Server details
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 is the version, Windows the system, and Rust Devblog Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Rust Devblog Server, and is it online?
Last seen 14 days 13 hours ago, Rust Devblog Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 14 October 2026, logged by Rust Server Rank.
In which location is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 139.100.246.92:28015 is its address.
Population
What kind of population does Rust Devblog Server carry?
Offline at the moment, Rust Devblog Server was last seen 14 days 13 hours ago.
Where does Rust Devblog Server place in the rankings?
Over the last seven days, Rust Devblog Server has clocked the player hours that put it at #15,199, inside the top 70% of all ranked servers.
Connect
What is the way to join Rust Devblog Server?
Press F1 in Rust to bring up the console, then enter client.connect 139.100.246.92:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.