Rust Server RankThe weekly server chart
On air 11,786 servers on air 66,925 listening now 3,511 with a crowd 190 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Devblog Server

Offline 139.100.246.92:28015 checked 14d ago

moddedcarbon
This week
15,199NEW
Last week
–
Peak
No. 15,199
Days on chart
7
0/ 10
players now
0% full
0
7-day average
peak –
#15,199
rank
top 70%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct19 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 71/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 15/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

How often does Rust Devblog Server wipe?

No rhythm can be read yet from the wipes on record for Rust Devblog Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 31 days 11 hours.

Lists and filters

Which Rust Server Rank filters and lists does Rust Devblog Server turn up in?

These Rust Server Rank lists include Rust Devblog Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y and it shows up.

How should you read the tags on Rust Devblog Server?

Here are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; v2362 (Protocol): Your game has to match protocol 2362 to get in; ptrak (Networking): Standard network layer: RakNet; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Rust Devblog Server?

The game generates the procedural map that Rust Devblog Server runs.

What rules apply on Rust Devblog Server, and what settings does it use?

The name of Rust Devblog Server does not state a gather rate. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched off.

Server details

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 is the version, Windows the system, and Rust Devblog Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Rust Devblog Server, and is it online?

Last seen 14 days 13 hours ago, Rust Devblog Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 14 October 2026, logged by Rust Server Rank.

In which location is Rust Devblog Server hosted?

No region is published by Rust Devblog Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 139.100.246.92:28015 is its address.

Population

What kind of population does Rust Devblog Server carry?

Offline at the moment, Rust Devblog Server was last seen 14 days 13 hours ago.

Where does Rust Devblog Server place in the rankings?

Over the last seven days, Rust Devblog Server has clocked the player hours that put it at #15,199, inside the top 70% of all ranked servers.

Connect

What is the way to join Rust Devblog Server?

Press F1 in Rust to bring up the console, then enter client.connect 139.100.246.92:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
v2362
Protocol Your game has to match protocol 2362 to get in.
ptrak
Networking Standard network layer: RakNet.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.
stok
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.