Artist page · Modded
Rust Devblog Server
Offline 139.100.246.234:28015 checked 4d ago
- Last week
- –
- Peak
- No. 15,266
- Days on chart
- 6
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 78/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 145/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 138/ 700
- 6 RustSpain.com | EU Main 344/ 350
Quick answers
Wipe times
On what schedule does Rust Devblog Server wipe?
The record of wipes on Rust Devblog Server is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 31 days 19 hours.
Tags
Where does Rust Devblog Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Rust Devblog Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What is meant by the tags on Rust Devblog Server?
Here are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; v2362 (Protocol): Your game has to match protocol 2362 to get in; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed; hil2cpp (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Rust Devblog Server play?
Generated by the game, the map on Rust Devblog Server is procedural.
What settings and rules does Rust Devblog Server have in place?
No gather rate appears in Rust Devblog Server's name. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched off.
Server details
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 is the version, Windows the system, and Rust Devblog Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Rust Devblog Server online, and how often does it stay up?
Last seen 4 days 21 hours ago, Rust Devblog Server is offline as you read this. It was up 0% of the time across the last 4 full days, 0 of 96 hours. The first sighting here was on 24 October 2026, logged by Rust Server Rank.
Where in the world is Rust Devblog Server based?
No region comes from Rust Devblog Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 139.100.246.234:28015 is its address.
Player count
What kind of population does Rust Devblog Server carry?
The last time Rust Devblog Server was seen was 4 days 21 hours ago; it is offline now. It averaged 0 players over the past seven days.
What position does Rust Devblog Server hold among Rust servers?
A seven-day player-hours count places Rust Devblog Server at #15,269 across every ranked server, within the top 68%.
Connect
How do you get into Rust Devblog Server?
In Rust, press F1 and enter client.connect 139.100.246.234:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.