Rust Server RankThe weekly server chart
On air 11,894 servers on air 99,159 listening now 3,939 with a crowd 396 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Devblog Server

Offline 139.100.245.66:28015 checked 33d ago

moddedcarbon
This week
16,590down 759
Last week
No. 15,831
Peak
No. 15,472
Days on chart
9
0/ 10
players now
0% full
0
7-day average
peak –
#16,590
rank
top 71%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 26 Sep15,831
  2. now16,590
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

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the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 151 on average 157/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 94/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 231/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348/ 350
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does Rust Devblog Server wipe?

The record of wipes on Rust Devblog Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 36 days 22 hours is how long the current world has been up.

Tag guide

Where does Rust Devblog Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Rust Devblog Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What is meant by the tags on Rust Devblog Server?

These are the tags Rust Devblog Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; v2362 (Protocol): To join, run the same version: protocol 2362; ptrak (Networking): It runs on RakNet, Rust's usual network layer; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; hil2cpp (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Rust Devblog Server play?

The game generates the procedural map that Rust Devblog Server runs.

What settings and rules does Rust Devblog Server have in place?

You will not find a gather rate in Rust Devblog Server's name. The group limit is not published. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is off.

About the server

Which Rust build is Rust Devblog Server running?

The setup is Rust network protocol 2362 on Windows, and that is Rust Devblog Server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Rust Devblog Server, and is it online?

Last seen 33 days 11 hours ago, Rust Devblog Server is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 25 September 2026 it first appeared on Rust Server Rank.

Where in the world is Rust Devblog Server based?

No region comes from Rust Devblog Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 139.100.245.66:28015 is its address.

Player count

How many players does Rust Devblog Server usually have?

The last time Rust Devblog Server was seen was 33 days 11 hours ago; it is offline now.

What position does Rust Devblog Server hold among Rust servers?

Over the last seven days, Rust Devblog Server has clocked the player hours that put it at #16,590, inside the top 71% of all ranked servers.

Join details

How do you get into Rust Devblog Server?

Press F1 in Rust to bring up the console, then enter client.connect 139.100.245.66:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
v2362
Protocol To join, run the same version: protocol 2362.
ptrak
Networking It runs on RakNet, Rust's usual network layer.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Other

hil2cpp
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.
stok
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.