Rust Server RankThe weekly server chart
On air 11,823 servers on air 72,372 listening now 3,652 with a crowd 214 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Mike's Test Map

Offline 137.186.44.105:28015 checked 11h ago

moddedoxide
This week
8,285up 550
Last week
No. 8,835
Peak
No. 7,865
Days on chart
40
0/ 4
players now
0% full
0
7-day average
peak 1
#8,285
rank
top 37%
5d ago
last wipe
no schedule published
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep12,708
  2. 1 Oct14,667
  3. 8 Oct8,998
  4. 15 Oct10,416
  5. 22 Oct8,835
  6. now7,865
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

21 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 15d 9hFri 13 Nov, 22:38 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 36d 9hFri 4 Dec, 22:38 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:38 UTC5d ago 1 – running 0
Sat 3 Oct, 00:05 UTC26d ago 1 halved by day 6 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Mike's Test Map?

The busiest moments of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 6 is when the crowd went under half.

How often does Mike's Test Map wipe?

Wipes on Mike's Test Map run every 3 weeks on Friday at 22:38 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 5 days 14 hours.

Tag guide

Which Rust Server Rank filters and lists does Mike's Test Map turn up in?

These Rust Server Rank lists include Mike's Test Map: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

How should you read the tags on Mike's Test Map?

The game's server browser picks up the tags Mike's Test Map publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs166652 (Build): Running game build 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Mike's Test Map play?

Generated by the game, the map on Mike's Test Map is procedural.

What rules apply on Mike's Test Map, and what settings does it use?

No gather rate appears in Mike's Test Map's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Mike's Test Map on?

The setup is Rust network protocol 2635 and build 166652 on Windows, and that is Mike's Test Map. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Mike's Test Map, and is it online now?

You will find Mike's Test Map offline right now, with its last sighting 11 hours ago. It was up 24% of the time across the last 7 full days, 40 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where in the world is Mike's Test Map based?

No region is published by Mike's Test Map. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 137.186.44.105:28015.

Population

Is Mike's Test Map a busy server?

The last time Mike's Test Map was seen was 11 hours ago; it is offline now. Averaging 0 players over the last week, it hit a high of 1. At 23:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Mike's Test Map place in the rankings?

A seven-day player-hours count places Mike's Test Map at #8,285 across every ranked server, within the top 37%.

Connect

What is the way to join Mike's Test Map?

Press F1 in Rust to bring up the console, then enter client.connect 137.186.44.105:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs166652
Build Running game build 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.