Rust Server RankThe weekly server chart
On air 11,781 servers on air 76,222 listening now 3,531 with a crowd 245 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

fatche.at test server

Online 136.61.101.213:28015 checked 9m ago

moddedcarbon
This week
15,276down 151
Last week
No. 15,125
Peak
No. 11,173
Days on chart
28
0/ 40
players now
0% full
0
7-day average
peak –
#15,276
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 26 Sep15,831
  2. 15 Oct15,369
  3. 22 Oct15,125
  4. now15,349
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

26.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 03:59 UTC17d ago 1 – running 0
Tue 15 Sep, 23:07 UTC43d ago 1 halved by day 1 26.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at fatche.at test server?

The busiest moments of its recent wipes averaged 1 players. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

On what schedule does fatche.at test server wipe?

No rhythm can be read yet from the wipes on record for fatche.at test server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 17 days 18 hours is how long the current world has been up.

Tags

Where does fatche.at test server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature fatche.at test server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do fatche.at test server's tags tell you?

These are the tags fatche.at test server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on fatche.at test server?

Generated by the game, the map on fatche.at test server is procedural.

What settings and rules does fatche.at test server have in place?

No gather rate appears in fatche.at test server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is off.

About the server

Which Rust build is fatche.at test server running?

Rust network protocol 2634 and build 167398 is the version, Linux the system, and fatche.at test server the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is fatche.at test server, and is it online now?

fatche.at test server is live as you read this. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Where in the world is fatche.at test server based?

No region is published by fatche.at test server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 136.61.101.213:28015 is its address.

Player count

How many players does fatche.at test server usually have?

The live picture at fatche.at test server: 0 players, 40 slots. The seven-day average for players is 0.

Where does fatche.at test server sit in the Rust server rankings?

A seven-day player-hours count places fatche.at test server at #15,276 across every ranked server, within the top 69%.

How to join

How do you get into fatche.at test server?

You can type client.connect 136.61.101.213:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.