Rust Server RankThe weekly server chart
On air 11,851 servers on air 93,847 listening now 3,878 with a crowd 391 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

DFAM Rust Dev

Online 136.47.25.184:28017 checked 12m ago

moddedoxide
This week
7,089up 8.0k
Last week
No. 15,125
Peak
No. 7,609
Days on chart
31
0/ 40
players now
0% full
0
7-day average
peak 3
#7,089
rank
top 32%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep15,764
  2. 5 Oct16,647
  3. 12 Oct15,953
  4. 19 Oct15,441
  5. now7,609
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct20 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0123417:0002:0011:0020:0005:0014:00Wiped Tue 27 Oct, 19:05 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:05 UTC1d ago – – running 1
Mon 5 Oct, 16:10 UTC23d ago 1 halved by day 1 22.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at DFAM Rust Dev?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 1.

On what schedule does DFAM Rust Dev wipe?

No rhythm can be read yet from the wipes on record for DFAM Rust Dev. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 44 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does DFAM Rust Dev turn up in?

These Rust Server Rank lists include DFAM Rust Dev: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do DFAM Rust Dev's tags tell you?

These are the tags DFAM Rust Dev puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on DFAM Rust Dev?

Generated by the game, the map on DFAM Rust Dev is procedural.

What settings and rules does DFAM Rust Dev have in place?

No gather rate appears in DFAM Rust Dev's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is DFAM Rust Dev running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and DFAM Rust Dev the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is DFAM Rust Dev, and is it online now?

Right now DFAM Rust Dev is up and taking players. Across the last 7 full days it stayed up for 30 of 168 hours, 18% of the time. It came to Rust Server Rank on 19 September 2026 for the first time.

Where in the world is DFAM Rust Dev based?

There is no region published for DFAM Rust Dev. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 136.47.25.184:28017.

Player count

What kind of population does DFAM Rust Dev carry?

Right now 0 players are on DFAM Rust Dev, with 40 slots in total. It peaked at 3 players in the last seven days, averaging 0. At 19:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

What position does DFAM Rust Dev hold among Rust servers?

A seven-day player-hours count places DFAM Rust Dev at #7,089 across every ranked server, within the top 32%.

Join details

What is the way to join DFAM Rust Dev?

You can type client.connect 136.47.25.184:28017 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.