Rust Server RankThe weekly server chart
On air 11,677 servers on air 48,863 listening now 3,243 with a crowd 128 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

MAP

Offline 136.243.93.125:28075 checked 11d ago

moddedcarbon
This week
15,099down 4.6k
Last week
No. 10,506
Peak
No. 4,369
Days on chart
34
0/ 100
players now
0% full
0
7-day average
peak –
#15,099
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep5,687
  2. 2 Oct5,210
  3. 9 Oct12,863
  4. 16 Oct10,506
  5. now15,099
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:11 UTC13d ago 1 – running 0
Tue 13 Oct, 08:04 UTC14d ago 1 – 1.1 days 0
Sat 10 Oct, 12:08 UTC17d ago 1 – 2.8 days 0
Tue 6 Oct, 07:03 UTC21d ago 1 halved by day 1 4.2 days 0
Mon 5 Oct, 10:41 UTC22d ago 1 – 0.8 days 0
Sun 4 Oct, 17:27 UTC23d ago 1 – 0.7 days 1
Thu 1 Oct, 15:35 UTC26d ago 1 – 3.1 days 0
Wed 30 Sep, 13:42 UTC27d ago 1 – 1.1 days 0
Tue 29 Sep, 15:56 UTC28d ago 3 – 0.9 days 0
Mon 28 Sep, 06:48 UTC29d ago 3 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at MAP?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

On what schedule does MAP wipe?

No next wipe can be predicted on MAP, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 13 days 8 hours is how long the current world has been up.

Tag guide

Where does MAP appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include MAP: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do MAP's tags tell you?

The game's server browser picks up the tags MAP publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on MAP?

A procedural map of size 4,500 with seed 1337 is what MAP runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name MAP.

What settings and rules does MAP have in place?

The name of MAP does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is MAP on?

On Windows, MAP runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is MAP, and is it online now?

Last seen 11 days 10 hours ago, MAP is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where in the world is MAP based?

There is no region published for MAP. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 136.243.93.125:28075.

Numbers

Is MAP a busy server?

Right now MAP is offline, last seen 11 days 10 hours ago.

Where does MAP sit in the Rust server rankings?

A seven-day player-hours count places MAP at #15,099 across every ranked server, within the top 70%.

How to join

What is the way to join MAP?

Press F1 in Rust to bring up the console, then enter client.connect 136.243.93.125:28075. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.