Rust Server RankThe weekly server chart
On air 11,644 servers on air 37,516 listening now 2,896 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rust Server TEST

Online EU 136.243.74.233:28045 checked 9m ago

vanillamoddedcarbon
This week
15,420down 247
Last week
No. 15,173
Peak
No. 15,125
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak –
#15,420
rank
top 69% · #2589 in EU
82d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. 7 Oct16,709
  4. 14 Oct15,922
  5. 21 Oct15,173
  6. now15,414
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Rust Server TEST wipe?

Too few wipes are logged for Rust Server TEST to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 82 days 7 hours is how long the current world has been up.

Tag guide

Where does Rust Server TEST appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Rust Server TEST: The EU Rust chart this week, Modded Rust server rankings, Best Rust build servers and Rust creative servers, ranked. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

What do Rust Server TEST's tags tell you?

Here are the tags Rust Server TEST publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game has to match protocol 2632 to get in; cs160556 (Build): The build is 160556; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^c (Creative): You build what you like and gather nothing: sandbox rules; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): In the server browser it sits under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does Rust Server TEST play?

The map on Rust Server TEST is procedural, size 4,300, seed 11144552, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Rust Server TEST have in place?

You will not find a gather rate in Rust Server TEST's name. 8 players is the group limit, the default in the game. build & creative is the game mode, you build in a sandbox and gather nothing. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Rust Server TEST running?

The setup is Rust network protocol 2632 and build 160556 on Windows, and that is Rust Server TEST. The same protocol is required to join, and Steam takes care of the update.

How dependable is Rust Server TEST, and is it online?

You will find Rust Server TEST online at this moment. About 20 hours ago it restarted last, judged by its reported uptime. It was up 100% of the time across the last 7 full days, 168 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does Rust Server TEST run?

Never below 75, it averaged 93 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 120,811 entities. It climbed to 3,913 MB of memory at most. Players call it lag: fps falling and entities piling up.

In which location is Rust Server TEST hosted?

The EU tag is what Rust Server TEST uses to list itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 136.243.74.233:28045 is its address.

Population

Is Rust Server TEST a busy server?

Of 100 slots on Rust Server TEST, 0 are taken at the moment. The seven-day average for players is 0.

What position does Rust Server TEST hold among Rust servers?

In Europe the player-hours chart puts Rust Server TEST at #2,589; across all ranked servers that is #15,420 and the top 69% over the last seven days.

Connect

How do you get into Rust Server TEST?

In Rust, press F1 and enter client.connect 136.243.74.233:28045 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://rustaddicted.com.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^z,^y,^v,^c,EU,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 to a team.
v2632
Protocol Your game has to match protocol 2632 to get in.
cs160556
Build The build is 160556.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^c
Creative You build what you like and gather nothing: sandbox rules.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.