Artist page · Modded · on air
CPVA´s Test Server
Online 136.243.60.215:28080 checked 1h ago
- Last week
- No. 15,173
- Peak
- No. 10,782
- Days on chart
- 39
Rank
- 23 Sep15,480
- 30 Sep11,317
- 7 Oct14,903
- 14 Oct15,763
- 21 Oct15,173
- now15,452
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 0 | – | running | 0 |
| Tue 29 Sep, 21:35 UTC28d ago | 1 | – | 1.9 days | 0 |
| Sat 19 Sep, 22:01 UTC38d ago | 0 | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 205/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 5 RustSpain.com | EU Main 19/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
Quick answers
Reset schedule
What should you expect on CPVA´s Test Server when wipe day comes?
0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.
On what schedule does CPVA´s Test Server wipe?
CPVA´s Test Server picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 27 days.
Tag guide
Where does CPVA´s Test Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature CPVA´s Test Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CPVA´s Test Server?
Here are the tags CPVA´s Test Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on CPVA´s Test Server?
CPVA´s Test Server runs a procedural map of size 5,000 with seed 1234567, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.
What settings and rules does CPVA´s Test Server have in place?
No gather rate appears in CPVA´s Test Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
About the server
What Rust version is CPVA´s Test Server on?
On Windows, CPVA´s Test Server runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of the update.
How reliable is CPVA´s Test Server, and is it online now?
CPVA´s Test Server is live as you read this. Its own uptime figure puts the last restart at roughly 10 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is CPVA´s Test Server smooth to play on?
Never below 65, it averaged 83 server fps across the last 48 hours. The world carried as many as 117,318 entities, buildings and deployables among them. It climbed to 5,909 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where in the world is CPVA´s Test Server based?
No region is published by CPVA´s Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 136.243.60.215:28080 is its address.
Numbers
How many players does CPVA´s Test Server usually have?
Of 50 slots on CPVA´s Test Server, 0 are taken at the moment. The seven-day average for players is 0.
What position does CPVA´s Test Server hold among Rust servers?
The last seven days of player hours rank CPVA´s Test Server at #15,426, inside the top 69% of ranked servers.
Join details
How do you get into CPVA´s Test Server?
You can type client.connect 136.243.60.215:28080 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.