Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 90 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

CPVA´s Test Server

Online 136.243.60.215:28080 checked 1h ago

moddedoxide
This week
15,426down 253
Last week
No. 15,173
Peak
No. 10,782
Days on chart
39
0/ 50
players now
0% full
0
7-day average
peak –
#15,426
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,480
  2. 30 Sep11,317
  3. 7 Oct14,903
  4. 14 Oct15,763
  5. 21 Oct15,173
  6. now15,452
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 0 – running 0
Tue 29 Sep, 21:35 UTC28d ago 1 – 1.9 days 0
Sat 19 Sep, 22:01 UTC38d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on CPVA´s Test Server when wipe day comes?

0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does CPVA´s Test Server wipe?

CPVA´s Test Server picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 27 days.

Tag guide

Where does CPVA´s Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature CPVA´s Test Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on CPVA´s Test Server?

Here are the tags CPVA´s Test Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on CPVA´s Test Server?

CPVA´s Test Server runs a procedural map of size 5,000 with seed 1234567, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What settings and rules does CPVA´s Test Server have in place?

No gather rate appears in CPVA´s Test Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

What Rust version is CPVA´s Test Server on?

On Windows, CPVA´s Test Server runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of the update.

How reliable is CPVA´s Test Server, and is it online now?

CPVA´s Test Server is live as you read this. Its own uptime figure puts the last restart at roughly 10 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is CPVA´s Test Server smooth to play on?

Never below 65, it averaged 83 server fps across the last 48 hours. The world carried as many as 117,318 entities, buildings and deployables among them. It climbed to 5,909 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where in the world is CPVA´s Test Server based?

No region is published by CPVA´s Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 136.243.60.215:28080 is its address.

Numbers

How many players does CPVA´s Test Server usually have?

Of 50 slots on CPVA´s Test Server, 0 are taken at the moment. The seven-day average for players is 0.

What position does CPVA´s Test Server hold among Rust servers?

The last seven days of player hours rank CPVA´s Test Server at #15,426, inside the top 69% of ranked servers.

Join details

How do you get into CPVA´s Test Server?

You can type client.connect 136.243.60.215:28080 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166494
Build Running game build 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.