Artist page · Modded · on air
rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 11m ago
- Last week
- No. 7,694
- Peak
- No. 7,121
- Days on chart
- 39
Rank
- 23 Sep12,876
- 30 Sep9,122
- 7 Oct7,224
- 14 Oct8,989
- 21 Oct7,694
- now13,879
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 61/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 61/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 51/ 700
- 5 RustSpain.com | EU Main 16/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9/ 1000
Quick answers
Wipe days
What happens on wipe day at rustHaltAus [whitelist]?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 1 hours in.
How often does rustHaltAus [whitelist] wipe?
The record of wipes on rustHaltAus [whitelist] is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 7 hours.
Tags
Which Rust Server Rank filters and lists does rustHaltAus [whitelist] turn up in?
These Rust Server Rank lists include rustHaltAus [whitelist]: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on rustHaltAus [whitelist]?
Here are the tags rustHaltAus [whitelist] publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does rustHaltAus [whitelist] play?
rustHaltAus [whitelist] runs a procedural map of size 4,500 with seed 367833367, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does rustHaltAus [whitelist] have in place?
No gather rate appears in rustHaltAus [whitelist]'s name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server info
What Rust version is rustHaltAus [whitelist] on?
Rust network protocol 2634 and build 166586 is the version, Windows the system, and rustHaltAus [whitelist] the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is rustHaltAus [whitelist], and is it online?
You will find rustHaltAus [whitelist] online at this moment. About 10 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does rustHaltAus [whitelist] run?
The last 48 hours gave an average of 105 server fps, with a floor of 83. Buildings, deployables and everything else added up to as many as 121,605 entities. It climbed to 3,130 MB of memory at most. Players call it lag: fps falling and entities piling up.
Where does rustHaltAus [whitelist] sit?
There is no region published for rustHaltAus [whitelist]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 136.243.60.212:28080.
Population
What kind of population does rustHaltAus [whitelist] carry?
Right now 0 players are on rustHaltAus [whitelist], with 50 slots in total. It peaked at 2 players in the last seven days, averaging 0.
Where does rustHaltAus [whitelist] sit in the Rust server rankings?
A seven-day player-hours count places rustHaltAus [whitelist] at #13,900 across every ranked server, within the top 63%.
Join details
How do you get into rustHaltAus [whitelist]?
Press F1 in Rust to bring up the console, then enter client.connect 136.243.60.212:28080. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
