Rust Server RankThe weekly server chart
On air 11,713 servers on air 47,275 listening now 3,205 with a crowd 100 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TDL Development Server

Offline 136.243.50.209:29025 checked 30d ago

vanillamoddedcarbon
This week
16,920down 1.4k
Last week
No. 15,493
Peak
No. 15,472
Days on chart
9
0/ 5
players now
0% full
0
7-day average
peak –
#16,920
rank
top 71%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 28 Sep15,493
  2. now16,920
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does TDL Development Server wipe?

The record of wipes on TDL Development Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 31 days 10 hours.

Tag guide

Which Rust Server Rank filters and lists does TDL Development Server turn up in?

These Rust Server Rank lists feature TDL Development Server: Modded Rust server rankings. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

How should you read the tags on TDL Development Server?

The game's server browser picks up the tags TDL Development Server publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

What rules apply on TDL Development Server, and what settings does it use?

You will not find a gather rate in TDL Development Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is TDL Development Server on?

On Linux, TDL Development Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.

Is TDL Development Server online, and how often does it stay up?

Down at the moment: TDL Development Server was last seen 30 days 3 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 27 September 2026 for the first time.

Where does TDL Development Server sit?

There is no region published for TDL Development Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 136.243.50.209:29025.

Population

How many players does TDL Development Server usually have?

Offline at the moment, TDL Development Server was last seen 30 days 3 hours ago.

Where does TDL Development Server place in the rankings?

The last seven days of player hours rank TDL Development Server at #16,920, inside the top 71% of ranked servers.

Join details

What is the way to join TDL Development Server?

Press F1 in Rust to bring up the console, then enter client.connect 136.243.50.209:29025. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Capacity: 5 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Build number: 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.