Rust Server RankThe weekly server chart
On air 11,696 servers on air 45,884 listening now 3,156 with a crowd 101 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RustLevels (Mods Creations/Testing)

Offline 135.84.9.54:28025 checked 42d ago

moddedoxide
This week
15,509NEW
Last week
–
Peak
No. 15,359
Days on chart
4
0/ 50
players now
0% full
0
7-day average
peak –
#15,509
rank
no region published
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

How often does RustLevels (Mods Creations/Testing) wipe?

No rhythm can be read yet from the wipes on record for RustLevels (Mods Creations/Testing). Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 42 days 16 hours.

Lists and filters

Where does RustLevels (Mods Creations/Testing) appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RustLevels (Mods Creations/Testing): Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on RustLevels (Mods Creations/Testing)?

Here are the tags RustLevels (Mods Creations/Testing) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): Build number: 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on RustLevels (Mods Creations/Testing)?

A procedural map is what RustLevels (Mods Creations/Testing) runs, generated by the game.

What rules apply on RustLevels (Mods Creations/Testing), and what settings does it use?

The name of RustLevels (Mods Creations/Testing) does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is RustLevels (Mods Creations/Testing) running?

Rust network protocol 2633 and build 163794 is the version, Windows the system, and RustLevels (Mods Creations/Testing) the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is RustLevels (Mods Creations/Testing), and is it online now?

You will find RustLevels (Mods Creations/Testing) offline right now, with its last sighting 42 days 13 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 16 September 2026 for the first time.

Where does RustLevels (Mods Creations/Testing) sit?

No region is published by RustLevels (Mods Creations/Testing). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 135.84.9.54:28025 is its address.

Numbers

Is RustLevels (Mods Creations/Testing) a busy server?

Right now RustLevels (Mods Creations/Testing) is offline, last seen 42 days 13 hours ago.

Where does RustLevels (Mods Creations/Testing) place in the rankings?

A seven-day player-hours count places RustLevels (Mods Creations/Testing) at #15,509 across every ranked server, within the top –.

Join details

How do you get into RustLevels (Mods Creations/Testing)?

You can type client.connect 135.84.9.54:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163794
Build Build number: 163794.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.