Rust Server RankThe weekly server chart
On air 11,814 servers on air 72,000 listening now 3,646 with a crowd 206 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Online 135.148.151.135:28015 checked 7m ago

biweekly wipes moddedcarbonpve
This week
2,766down 596
Last week
No. 2,170
Peak
No. 2,099
Days on chart
40
3/ 100
players now
3% full
1
7-day average
peak 6
#2,766
rank
top 12%
13d ago
last wipe
biweekly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep2,099
  2. 1 Oct2,850
  3. 8 Oct2,532
  4. 15 Oct2,934
  5. 22 Oct2,170
  6. now2,785
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 4hThu 12 Nov, 17:23 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 4hThu 10 Dec, 17:23 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC13d ago 10 – running 0
Thu 1 Oct, 17:49 UTC FW27d ago 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC41d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Falkors Retreat |PVE|Raidable Bases|Skill Tree| when wipe day comes?

Averaged over its recent wipes, the crowd reached 9 at the peak. The crowd on the latest wipe peaked 7 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 10 is when the crowd went under half.

On what schedule does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe?

The rhythm of wipes on Falkors Retreat |PVE|Raidable Bases|Skill Tree| is every 4 weeks on Thursday at 17:23 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 13 days 19 hours. Its tags give a wipe schedule of one wipe every two weeks.

Lists and filters

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Falkors Retreat |PVE|Raidable Bases|Skill Tree|: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Here are the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does Falkors Retreat |PVE|Raidable Bases|Skill Tree| play?

A procedural map of size 4,500 with seed 1532180907 is what Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, and what settings does it use?

You will not find a gather rate in Falkors Retreat |PVE|Raidable Bases|Skill Tree|'s name. Up to 8 players per group, which is the game's default. pve is the game mode, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Falkors Retreat |PVE|Raidable Bases|Skill Tree| on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Falkors Retreat |PVE|Raidable Bases|Skill Tree|. To join, your game must be on the same protocol; Steam handles that update.

Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| online, and how often does it stay up?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| is live as you read this. Its own uptime figure puts the last restart at roughly 22 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?

Never below 64, it averaged 134 server fps across the last 48 hours. The world carried as many as 139,903 entities, buildings and deployables among them. It climbed to 5,444 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is Falkors Retreat |PVE|Raidable Bases|Skill Tree| hosted?

No region is published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 135.148.151.135:28015 is its address.

Player count

Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| a busy server?

Of 100 slots on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, 3 are taken at the moment. It peaked at 6 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 23:00 UTC, averaging 6 players.

What position does Falkors Retreat |PVE|Raidable Bases|Skill Tree| hold among Rust servers?

Over the last seven days, Falkors Retreat |PVE|Raidable Bases|Skill Tree| has clocked the player hours that put it at #2,766, inside the top 12% of all ranked servers.

How to join

How do you get into Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Press F1 in Rust to bring up the console, then enter client.connect 135.148.151.135:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/QnjvHtNnBQ for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.