Rust Server RankThe weekly server chart
On air 11,770 servers on air 75,264 listening now 3,495 with a crowd 241 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] Scrap Kings 2x | BiWeekly | Quad

Online 135.148.150.139:60403 checked 7m ago

2x biweekly wipes vanillamoddedoxide
This week
15,276down 5.7k
Last week
No. 9,586
Peak
No. 9,586
Days on chart
40
0/ 250
players now
0% full
0
7-day average
peak –
#15,276
rank
top 69%
26d ago
last wipe
biweekly schedule
1d 5h
next wipe
Sat 31 Oct, 04:13 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct12,749
  4. 15 Oct15,854
  5. 22 Oct9,586
  6. now14,836
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 04:13 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 1d 5hSat 31 Oct, 04:13 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 5hSat 14 Nov, 04:13 UTC
  4. 29d 5hSat 28 Nov, 04:13 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 43d 5hSat 12 Dec, 04:13 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:13 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [US] Scrap Kings 2x | BiWeekly | Quad when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. 4 hours after the latest wipe, the crowd hit its peak.

When does [US] Scrap Kings 2x | BiWeekly | Quad wipe?

[US] Scrap Kings 2x | BiWeekly | Quad's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Mark Saturday 31 October at 04:13 UTC: that is the next wipe. The world it is running now dates from 26 days 18 hours. Its tags give a wipe schedule of one wipe every two weeks.

Lists and filters

Where does [US] Scrap Kings 2x | BiWeekly | Quad appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [US] Scrap Kings 2x | BiWeekly | Quad: Best 2x Rust servers, Modded Rust server rankings and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do [US] Scrap Kings 2x | BiWeekly | Quad's tags tell you?

The game's server browser picks up the tags [US] Scrap Kings 2x | BiWeekly | Quad publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does [US] Scrap Kings 2x | BiWeekly | Quad play?

[US] Scrap Kings 2x | BiWeekly | Quad runs a procedural map of size 2,500 with seed 1, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does [US] Scrap Kings 2x | BiWeekly | Quad have in place?

The name says it: 2x gather on [US] Scrap Kings 2x | BiWeekly | Quad. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is [US] Scrap Kings 2x | BiWeekly | Quad running?

On Linux, [US] Scrap Kings 2x | BiWeekly | Quad runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is [US] Scrap Kings 2x | BiWeekly | Quad, and is it online?

You will find [US] Scrap Kings 2x | BiWeekly | Quad online at this moment. Going by the uptime it reports, the last restart was about 16 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on [US] Scrap Kings 2x | BiWeekly | Quad?

Its average over the last 48 hours was 231 server fps; 162 was the lowest it went. Up to 30,891 entities sat in the world: buildings, deployables and the rest. Memory use reached 1,468 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is [US] Scrap Kings 2x | BiWeekly | Quad based?

Its name points to North America, though [US] Scrap Kings 2x | BiWeekly | Quad publishes no region tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 135.148.150.139:60403 is its address.

Player count

How many players does [US] Scrap Kings 2x | BiWeekly | Quad usually have?

The live picture at [US] Scrap Kings 2x | BiWeekly | Quad: 0 players, 250 slots. It averaged 0 players over the past seven days.

Where does [US] Scrap Kings 2x | BiWeekly | Quad sit in the Rust server rankings?

The last seven days of player hours rank [US] Scrap Kings 2x | BiWeekly | Quad at #15,276, inside the top 69% of ranked servers.

Connect

What is the way to join [US] Scrap Kings 2x | BiWeekly | Quad?

In Rust, press F1 and enter client.connect 135.148.150.139:60403 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp250
Max players The slot count is 250.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.