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On air 11,762 servers on air 65,727 listening now 3,483 with a crowd 193 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 135.148.15.90:20200 checked 3d ago

moddedoxide
This week
15,318NEW
Last week
–
Peak
No. 6,774
Days on chart
16
0/ 5
players now
0% full
0
7-day average
peak –
#15,318
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 27 Sep8,475
  2. 4 Oct8,919
  3. now15,349
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:21 UTC3d ago 0 – running 1
Sun 27 Sep, 16:26 UTC31d ago 2 held half 28.3 days 0
Sat 26 Sep, 16:25 UTC32d ago 3 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at A Shockbyte Rust Server?

Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

How often does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 3 days 11 hours.

Tag guide

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Shockbyte Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does A Shockbyte Rust Server play?

A procedural map of size 2,999 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

No gather rate appears in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is A Shockbyte Rust Server on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of the update.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server offline right now, with its last sighting 3 days 5 hours ago. It was up 4% of the time across the last 7 full days, 7 of 168 hours. On 26 September 2026 it first appeared on Rust Server Rank.

In which location is A Shockbyte Rust Server hosted?

There is no region published for A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 135.148.15.90:20200.

Numbers

How many players does A Shockbyte Rust Server usually have?

Offline at the moment, A Shockbyte Rust Server was last seen 3 days 5 hours ago. The seven-day average for players is 0.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #15,318, inside the top 69% of ranked servers.

Connect

How do you get into A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 135.148.15.90:20200. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Capacity: 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.