Rust Server RankThe weekly server chart
On air 11,770 servers on air 75,264 listening now 3,495 with a crowd 241 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A Shockbyte Rust Server

Online 135.148.15.184:20799 checked 7m ago

moddedoxide
This week
15,276NEW
Last week
–
Peak
No. 5,387
Days on chart
19
0/ 40
players now
0% full
0
7-day average
peak –
#15,276
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 6 Oct5,962
  2. 13 Oct6,141
  3. now15,366
RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123415:0016:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040015:0016:0017:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:06 UTC27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at A Shockbyte Rust Server?

4 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are logged for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 27 days 4 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,500, seed 744831120, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is live as you read this. Its own uptime figure puts the last restart at roughly 5 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 2 October 2026 it first appeared on Rust Server Rank.

Is A Shockbyte Rust Server smooth to play on?

Never below 205, it averaged 226 server fps across the last 48 hours. Up to 29,998 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,773 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does A Shockbyte Rust Server sit?

No region comes from A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 135.148.15.184:20799.

Numbers

How many players does A Shockbyte Rust Server usually have?

Right now 0 players are on A Shockbyte Rust Server, with 40 slots in total. It averaged 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #15,276 across every ranked server, within the top 69%.

How to join

How do you get into A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 135.148.15.184:20799 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.