Rust Server RankThe weekly server chart
On air 11,829 servers on air 91,985 listening now 3,812 with a crowd 459 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

1000x | Cross Rust | Weekly

Online 135.148.15.102:23565 checked 11m ago

1000x moddedoxide
This week
15,268down 306
Last week
No. 14,962
Peak
No. 7,144
Days on chart
32
0/ 40
players now
0% full
0
7-day average
peak –
#15,268
rank
top 68%
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct7,201
  2. 8 Oct10,445
  3. 15 Oct14,036
  4. 22 Oct14,962
  5. now15,349
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:38 UTC22d ago 1 – running 0
Mon 5 Oct, 22:46 UTC23d ago 1 – 1 days 0
Mon 28 Sep, 01:10 UTC31d ago 2 halved by day 3 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 AfterWork | x1000 | RUEU · groups of 8+ · 1000x · weekly · 5 on average 4/ 50
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  3. 3 The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASESgroups of 8+ · 1000x · 2 on average 1/ 50
  4. 4 [US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average 2/ 100
  5. 5 Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+groups of 50+ · 1000x · 2 on average 1/ 90
  6. 6 [DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average 0/ 16
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at 1000x | Cross Rust | Weekly?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 3.

On what schedule does 1000x | Cross Rust | Weekly wipe?

There is no telling the next wipe on 1000x | Cross Rust | Weekly: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 22 days 23 hours.

Tag guide

Which Rust Server Rank filters and lists does 1000x | Cross Rust | Weekly turn up in?

These Rust Server Rank lists include 1000x | Cross Rust | Weekly: Rust servers above 10x gather and Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x and it shows up.

What is meant by the tags on 1000x | Cross Rust | Weekly?

Here are the tags 1000x | Cross Rust | Weekly publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on 1000x | Cross Rust | Weekly?

The map on 1000x | Cross Rust | Weekly is procedural, size 3,000, seed 1218474365, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does 1000x | Cross Rust | Weekly have in place?

The name says it: 1000x gather on 1000x | Cross Rust | Weekly. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.

Server details

Which Rust build is 1000x | Cross Rust | Weekly running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and 1000x | Cross Rust | Weekly the server. To join, your game must be on the same protocol; Steam handles that update.

Is 1000x | Cross Rust | Weekly online, and how often does it stay up?

You will find 1000x | Cross Rust | Weekly online at this moment. Going by the uptime it reports, the last restart was about 2 days 11 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 28 September 2026, logged by Rust Server Rank.

How smoothly does 1000x | Cross Rust | Weekly run?

Never below 120, it averaged 199 server fps across the last 48 hours. The world carried as many as 47,272 entities, buildings and deployables among them. Memory use reached 3,820 MB at its peak. Players call it lag: fps falling and entities piling up.

In which location is 1000x | Cross Rust | Weekly hosted?

No region is published by 1000x | Cross Rust | Weekly. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 135.148.15.102:23565 is its address.

Population

Is 1000x | Cross Rust | Weekly a busy server?

Of 40 slots on 1000x | Cross Rust | Weekly, 0 are taken at the moment. It averaged 0 players over the past seven days.

Where does 1000x | Cross Rust | Weekly place in the rankings?

The last seven days of player hours rank 1000x | Cross Rust | Weekly at #15,268, inside the top 68% of ranked servers.

Connect

How do you get into 1000x | Cross Rust | Weekly?

In Rust, press F1 and enter client.connect 135.148.15.102:23565 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.