Artist page · Modded · on air
Zoo Crew
Online 135.148.10.248:24540 checked 10m ago
- Last week
- No. 6,950
- Peak
- No. 3,944
- Days on chart
- 35
Rank
- 1 Oct4,095
- 8 Oct5,466
- 15 Oct15,854
- 22 Oct6,950
- now5,068
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:33 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 00:58 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 13:16 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 10:35 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 10:04 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 00:36 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 00:10 UTC4d ago | 2 | held half | 3.4 days | 0 |
| Sat 24 Oct, 15:36 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:33 UTC4d ago | 2 | – | 0.4 days | 0 |
| Sun 18 Oct, 04:19 UTC11d ago | – | – | – | 0 |
| Sun 18 Oct, 04:01 UTC11d ago | 2 | halved by day 2 | 6.4 days | 0 |
| Mon 5 Oct, 17:04 UTC23d ago | 2 | halved by day 2 | 12.5 days | 0 |
| Fri 2 Oct, 01:22 UTC27d ago | 2 | held half | 3.7 days | 1 |
| Wed 30 Sep, 23:18 UTC28d ago | – | – | – | 0 |
| Wed 30 Sep, 23:14 UTC28d ago | 2+1 queue | – | 1.1 days | 2 |
| Sat 26 Sep, 21:12 UTC32d ago | 2 | held half | 4.1 days | 2 |
| Fri 25 Sep, 22:40 UTC33d ago | 2 | – | 0.9 days | 0 |
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- 4 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 3/ 300
- 5 A Shockbyte Rust Server 0/ 40
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Quick answers
Wipe times
When does Zoo Crew wipe?
None of the resets on Zoo Crew counts as a wipe. The map changes every few hours, and no wipe schedule is kept.
Lists and filters
Which Rust Server Rank filters and lists does Zoo Crew turn up in?
These Rust Server Rank lists include Zoo Crew: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on Zoo Crew?
These are the tags Zoo Crew puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on Zoo Crew?
A procedural map of size 4,250 with seed 1903 is what Zoo Crew runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Zoo Crew, and what settings does it use?
No gather rate appears in Zoo Crew's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Zoo Crew on?
On Linux, Zoo Crew runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Zoo Crew, and is it online?
Right now Zoo Crew is up and taking players. Its own uptime figure puts the last restart at roughly 3 hours ago. Across the last 7 full days it stayed up for 127 of 168 hours, 76% of the time. On 25 September 2026 it first appeared on Rust Server Rank.
How smoothly does Zoo Crew run?
The last 48 hours gave an average of 111 server fps, with a floor of 23. Buildings, deployables and everything else added up to as many as 119,549 entities. At its highest, memory use hit 4,886 MB. Players call it lag: fps falling and entities piling up.
Where does Zoo Crew sit?
No region is published by Zoo Crew. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 135.148.10.248:24540 is its address.
Population
How many players does Zoo Crew usually have?
The live picture at Zoo Crew: 0 players, 3 slots. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 22:00 UTC, when it averaged 2 players.
Where does Zoo Crew place in the rankings?
The last seven days of player hours rank Zoo Crew at #5,023, inside the top 23% of ranked servers.
Join details
How do you get into Zoo Crew?
In Rust, press F1 and enter client.connect 135.148.10.248:24540 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.