Artist page · Modded · on air
4Netplayers Rust Server
Online 134.255.223.147:28015 checked 8m ago
- Last week
- No. 9,564
- Peak
- No. 6,957
- Days on chart
- 40
Rank
- 24 Sep15,101
- 1 Oct16,111
- 8 Oct7,306
- 15 Oct8,354
- 22 Oct9,564
- now11,073
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 27/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1/ 1000
Quick answers
Reset schedule
What should you expect on 4Netplayers Rust Server when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does 4Netplayers Rust Server wipe?
The record of wipes on 4Netplayers Rust Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 25 days 20 hours.
Tag guide
Where does 4Netplayers Rust Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include 4Netplayers Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do 4Netplayers Rust Server's tags tell you?
Here are the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does 4Netplayers Rust Server play?
The map on 4Netplayers Rust Server is procedural, size 5,000, seed 1234567890, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on 4Netplayers Rust Server, and what settings does it use?
You will not find a gather rate in 4Netplayers Rust Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server info
What Rust version is 4Netplayers Rust Server on?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is 4Netplayers Rust Server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is 4Netplayers Rust Server, and is it online?
Right now 4Netplayers Rust Server is up and taking players. Going by the uptime it reports, the last restart was about 3 days 22 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does 4Netplayers Rust Server run?
Never below 16, it averaged 25 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 137,305 entities. Memory use reached 5,306 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is 4Netplayers Rust Server hosted?
There is no region published for 4Netplayers Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 134.255.223.147:28015 is its address.
Player count
What kind of population does 4Netplayers Rust Server carry?
Right now 0 players are on 4Netplayers Rust Server, with 10 slots in total. It peaked at 1 players in the last seven days, averaging 0.
Where does 4Netplayers Rust Server sit in the Rust server rankings?
Over the last seven days, 4Netplayers Rust Server has clocked the player hours that put it at #11,054, inside the top 50% of all ranked servers.
Join details
How do you get into 4Netplayers Rust Server?
Press F1 in Rust to bring up the console, then enter client.connect 134.255.223.147:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.