Rust Server RankThe weekly server chart
On air 11,770 servers on air 75,264 listening now 3,495 with a crowd 241 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

combat

Offline 134.19.177.230:26069 checked 19d ago

moddedoxide
This week
15,863down 5.7k
Last week
No. 10,167
Peak
No. 10,036
Days on chart
10
0/ 200
players now
0% full
0
7-day average
peak –
#15,863
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 10 Oct10,167
  2. now15,863
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:36 UTC20d ago 1 – running 0
Thu 8 Oct, 19:01 UTC21d ago 2 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 150 on average 36/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 71/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 30/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 74/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 293/ 310
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on combat when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does combat wipe?

Too few wipes are logged for combat to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 20 days 1 hours.

Lists and filters

Where does combat appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include combat: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on combat?

Here are the tags combat publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): The build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does combat play?

The map on combat is procedural, size 5,000, seed 69737, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on combat, and what settings does it use?

The name of combat does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is combat running?

The setup is Rust network protocol 2634 and build 167398 on Linux, and that is combat. The same protocol is required to join, and Steam takes care of the update.

How dependable is combat, and is it online?

Down at the moment: combat was last seen 19 days 3 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 8 October 2026, logged by Rust Server Rank.

Where does combat sit?

No region comes from combat. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 134.19.177.230:26069.

Population

Is combat a busy server?

Right now combat is offline, last seen 19 days 3 hours ago.

What position does combat hold among Rust servers?

A seven-day player-hours count places combat at #15,863 across every ranked server, within the top 72%.

Join details

How do you get into combat?

In Rust, press F1 and enter client.connect 134.19.177.230:26069 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167398
Build The build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.