Artist page · Modded · on air
RustServer_5458
Online 133.88.101.27:28015 checked 9m ago
- Last week
- No. 5,552
- Peak
- No. 5,375
- Days on chart
- 19
Rank
- 15 Oct6,759
- 22 Oct5,552
- now5,874
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 151/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 96/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 234/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Wipe times
What happens on wipe day at RustServer_5458?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 2 hours in.
How often does RustServer_5458 wipe?
The record of wipes on RustServer_5458 is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 18 days 6 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does RustServer_5458 turn up in?
These Rust Server Rank lists feature RustServer_5458: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What is meant by the tags on RustServer_5458?
Here are the tags RustServer_5458 publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on RustServer_5458?
A procedural map of size 5,670 with seed 16669 is what RustServer_5458 runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does RustServer_5458 have in place?
No gather rate appears in RustServer_5458's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
About the server
What Rust version is RustServer_5458 on?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is RustServer_5458. To join, your game must be on the same protocol; Steam handles that update.
Is RustServer_5458 online, and how often does it stay up?
Right now RustServer_5458 is up and taking players. Its own uptime figure puts the last restart at roughly 53 minutes ago. It was up 32% of the time across the last 7 full days, 54 of 168 hours. It came to Rust Server Rank on 11 October 2026 for the first time.
How smoothly does RustServer_5458 run?
Its average over the last 48 hours was 88 server fps; 72 was the lowest it went. Buildings, deployables and everything else added up to as many as 190,495 entities. At its highest, memory use hit 3,352 MB. Players call it lag: fps falling and entities piling up.
In which location is RustServer_5458 hosted?
There is no region published for RustServer_5458. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 133.88.101.27:28015 is its address.
Population
How many players does RustServer_5458 usually have?
Right now 0 players are on RustServer_5458, with 1 slots in total. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.
Where does RustServer_5458 sit in the Rust server rankings?
Over the last seven days, RustServer_5458 has clocked the player hours that put it at #5,858, inside the top 26% of all ranked servers.
Connect
How do you get into RustServer_5458?
In Rust, press F1 and enter client.connect 133.88.101.27:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.