Rust Server RankThe weekly server chart
On air 11,673 servers on air 48,102 listening now 3,006 with a crowd 99 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

[ASIA] Logic - Weekly | Biweekly BP | Skins

Online 132.226.191.134:28015 checked 14m ago

weekly wipes vanillacarbon
This week
3,086down 158
Last week
No. 2,928
Peak
No. 2,928
Days on chart
35
1/ 100
players now
1% full
1
7-day average
peak 2
#3,086
rank
top 14%
6d ago
last wipe
weekly schedule
11h
next wipe
Fri 30 Oct, 14:40 UTC
The chart run

Rank

daily · 1 is best
  1. 2 Oct3,928
  2. 9 Oct3,372
  3. 16 Oct3,207
  4. 23 Oct2,928
  5. now3,084
RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 11h. Every Friday at 14:40 UTC · medium confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1.5

Coming wipes

  1. 11hFri 30 Oct, 14:40 UTC
  2. 6d 16hThu 5 Nov, 19:00 UTCFW
  3. 7d 11hFri 6 Nov, 14:40 UTC
  4. 14d 11hFri 13 Nov, 14:40 UTC
  5. 21d 11hFri 20 Nov, 14:40 UTC
  6. 28d 11hFri 27 Nov, 14:40 UTC
  7. 34d 16hThu 3 Dec, 19:00 UTCFW
  8. 35d 11hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago 2 – running 1
Fri 16 Oct, 14:41 UTC13d ago 3 held half 7 days 1
Fri 9 Oct, 14:38 UTC20d ago 2 held half 7 days 1
Thu 1 Oct, 17:43 UTC FW28d ago 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC33d ago 14 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at [ASIA] Logic - Weekly | Biweekly BP | Skins?

2 players is the average busiest figure across its recent wipes. It took 17 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.5.

When does [ASIA] Logic - Weekly | Biweekly BP | Skins wipe?

Wipes on [ASIA] Logic - Weekly | Biweekly BP | Skins run every Friday at 14:40 UTC. Mark Friday 30 October at 14:40 UTC: that is the next wipe. The world it is running now dates from 6 days 12 hours. Its tags carry a schedule of wipes once a week.

Lists and filters

Where does [ASIA] Logic - Weekly | Biweekly BP | Skins appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [ASIA] Logic - Weekly | Biweekly BP | Skins: Rust community servers, charted and The vanilla chart. Filter the server list by Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it shows up.

What do [ASIA] Logic - Weekly | Biweekly BP | Skins's tags tell you?

The game's server browser picks up the tags [ASIA] Logic - Weekly | Biweekly BP | Skins publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^w (Weekly): A wipe every week; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does [ASIA] Logic - Weekly | Biweekly BP | Skins play?

The map on [ASIA] Logic - Weekly | Biweekly BP | Skins is procedural, size 4,500, seed 2066625285, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [ASIA] Logic - Weekly | Biweekly BP | Skins, and what settings does it use?

You will not find a gather rate in [ASIA] Logic - Weekly | Biweekly BP | Skins's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. The plugins it runs are Carbon. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and [ASIA] Logic - Weekly | Biweekly BP | Skins the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is [ASIA] Logic - Weekly | Biweekly BP | Skins, and is it online now?

Right now [ASIA] Logic - Weekly | Biweekly BP | Skins is up and taking players. Its own uptime figure puts the last restart at roughly 6 days 10 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 26 September 2026 it first appeared on Rust Server Rank.

What is performance like on [ASIA] Logic - Weekly | Biweekly BP | Skins?

Its average over the last 48 hours was 69 server fps; 53 was the lowest it went. Up to 121,690 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 6,306 MB. Players call it lag: fps falling and entities piling up.

Where in the world is [ASIA] Logic - Weekly | Biweekly BP | Skins based?

The name of [ASIA] Logic - Weekly | Biweekly BP | Skins points to Asia, even though no region tag is published. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 132.226.191.134:28015.

Population

Is [ASIA] Logic - Weekly | Biweekly BP | Skins a busy server?

Of 100 slots on [ASIA] Logic - Weekly | Biweekly BP | Skins, 1 are taken at the moment. Averaging 1 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 03:00 UTC, when it averaged 1 players.

Where does [ASIA] Logic - Weekly | Biweekly BP | Skins place in the rankings?

A seven-day player-hours count places [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,086 across every ranked server, within the top 14%.

Join details

How do you get into [ASIA] Logic - Weekly | Biweekly BP | Skins?

Press F1 in Rust to bring up the console, then enter client.connect 132.226.191.134:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/Z5wmE6akMm.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.