Rust Server RankThe weekly server chart
On air 11,758 servers on air 68,729 listening now 3,433 with a crowd 208 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local AUX1 Test Server

Offline 125.236.230.198:28115 checked 33d ago

moddedcarbon
This week
16,546down 12.3k
Last week
No. 4,242
Peak
No. 4,198
Days on chart
14
0/ 10
players now
0% full
0
7-day average
peak –
#16,546
rank
top 71%
34d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 26 Sep4,242
  2. now16,546
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:33 UTC34d ago 1 – running 1
Tue 22 Sep, 05:56 UTC37d ago 1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Local AUX1 Test Server when wipe day comes?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does Local AUX1 Test Server wipe?

No rhythm can be read yet from the wipes on record for Local AUX1 Test Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 34 days 17 hours.

Lists and filters

Where does Local AUX1 Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Local AUX1 Test Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Local AUX1 Test Server?

These are the tags Local AUX1 Test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165211 (Build): The build is 165211; ptrak (Networking): The network layer is RakNet, the standard one; $rau1 (Region code): Filed under region code au1; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Local AUX1 Test Server?

Generated by the game, the map on Local AUX1 Test Server is procedural.

What settings and rules does Local AUX1 Test Server have in place?

No gather rate appears in Local AUX1 Test Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Local AUX1 Test Server on?

Rust network protocol 2633 and build 165211 is the version, Windows the system, and Local AUX1 Test Server the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Local AUX1 Test Server, and is it online?

You will find Local AUX1 Test Server offline right now, with its last sighting 33 days 22 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 19 September 2026 for the first time.

Where does Local AUX1 Test Server sit?

No region comes from Local AUX1 Test Server, and its region code is au1. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 125.236.230.198:28115 is its address.

Player count

How many players does Local AUX1 Test Server usually have?

The last time Local AUX1 Test Server was seen was 33 days 22 hours ago; it is offline now.

Where does Local AUX1 Test Server sit in the Rust server rankings?

A seven-day player-hours count places Local AUX1 Test Server at #16,546 across every ranked server, within the top 71%.

Connect

How do you get into Local AUX1 Test Server?

Press F1 in Rust to bring up the console, then enter client.connect 125.236.230.198:28115. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2633,gmrust,cs165211,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs165211
Build The build is 165211.
ptrak
Networking The network layer is RakNet, the standard one.
$rau1
Region code Filed under region code au1.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.