Rust Server RankThe weekly server chart
On air 11,626 servers on air 31,131 listening now 2,740 with a crowd 70 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

my5local

Offline 124.209.153.233:28015 checked 13h ago

moddedoxide
This week
6,370up 420
Last week
No. 6,790
Peak
No. 4,735
Days on chart
40
1/ 5
players now
20% full
1
7-day average
peak 1
#6,370
rank
top 29%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,980
  2. 1 Oct5,174
  3. 8 Oct5,525
  4. 15 Oct7,352
  5. 22 Oct6,790
  6. now6,375
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75106:0008:0009:0013:0014:0016:00Wiped Tue 27 Oct, 06:17 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:17 UTC1d ago – – running 1
Sun 25 Oct, 13:26 UTC3d ago 1 – 1.7 days 0
Wed 21 Oct, 08:55 UTC7d ago 1 held half 4.2 days 0
Mon 12 Oct, 10:12 UTC16d ago 1 held half 8.9 days 1
Sat 10 Oct, 05:59 UTC18d ago 1 held half 2.2 days 1
Fri 9 Oct, 20:59 UTC19d ago 1 – 0.4 days 0
Wed 7 Oct, 13:47 UTC21d ago 1 held half 2.3 days 1
Mon 5 Oct, 21:02 UTC23d ago 1 – 1.7 days 1
Sat 3 Oct, 03:54 UTC26d ago 1 held half 2.7 days 1
Fri 2 Oct, 18:31 UTC26d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at my5local?

1 players is the average busiest figure across its recent wipes. It took 27 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does my5local wipe?

No next wipe can be predicted on my5local, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 46 hours.

Lists and filters

Which Rust Server Rank filters and lists does my5local turn up in?

These Rust Server Rank lists feature my5local: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.

How should you read the tags on my5local?

The game's server browser picks up the tags my5local publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on my5local?

A procedural map is what my5local runs, generated by the game.

What rules apply on my5local, and what settings does it use?

The name of my5local does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is my5local running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and my5local the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is my5local, and is it online?

You will find my5local offline right now, with its last sighting 13 hours ago. It was up 21% of the time across the last 7 full days, 35 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

Where does my5local sit?

No region is published by my5local. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 124.209.153.233:28015.

Numbers

How many players does my5local usually have?

Offline at the moment, my5local was last seen 13 hours ago. Averaging 1 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 07:00 UTC, averaging 1 players.

Where does my5local place in the rankings?

The last seven days of player hours rank my5local at #6,370, inside the top 29% of ranked servers.

Connect

How do you get into my5local?

In Rust, press F1 and enter client.connect 124.209.153.233:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.