Rust Server RankThe weekly server chart
On air 11,835 servers on air 94,909 listening now 3,850 with a crowd 528 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local Creative Rust

Offline 123.253.191.207:28015 checked 28d ago

moddedoxidepve
This week
15,571down 530
Last week
No. 15,041
Peak
No. 15,041
Days on chart
8
0/ 1
players now
0% full
0
7-day average
peak –
#15,571
rank
top 65%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 1 Oct15,041
  2. now15,571
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average 11/ 200
  2. 2 CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average 5/ 50
  3. 3 CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average 2/ 30
  4. 4 BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average 3/ 200
  5. 5 BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average 1/ 200
  6. 6 CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average 6/ 30
The request line

Quick answers

from the figures on this page

Wipe days

How often does Local Creative Rust wipe?

Too few wipes are logged for Local Creative Rust to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 28 days 17 hours.

Tags

Which Rust Server Rank filters and lists does Local Creative Rust turn up in?

These Rust Server Rank lists include Local Creative Rust: Modded Rust server rankings, Best Rust build servers, Rust creative servers, ranked and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on Local Creative Rust?

The game's server browser picks up the tags Local Creative Rust publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): The world is the danger here: players do not fight each other; ^c (Creative): No gathering here: it is sandbox building, so build what you like; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does Local Creative Rust play?

Generated by the game, the map on Local Creative Rust is procedural.

What rules apply on Local Creative Rust, and what settings does it use?

You will not find a gather rate in Local Creative Rust's name. The game's default applies: groups of up to 8 players. It runs build & creative, build in a sandbox, with no gathering. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Local Creative Rust running?

Rust network protocol 2633 and build 165217 is the version, Windows the system, and Local Creative Rust the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Local Creative Rust, and is it online?

Last seen 28 days 16 hours ago, Local Creative Rust is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 1 October 2026, logged by Rust Server Rank.

In which location is Local Creative Rust hosted?

No region is published by Local Creative Rust. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 123.253.191.207:28015 is its address.

Numbers

What kind of population does Local Creative Rust carry?

The last time Local Creative Rust was seen was 28 days 16 hours ago; it is offline now.

What position does Local Creative Rust hold among Rust servers?

A seven-day player-hours count places Local Creative Rust at #15,571 across every ranked server, within the top 65%.

How to join

How do you get into Local Creative Rust?

Press F1 in Rust to bring up the console, then enter client.connect 123.253.191.207:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,^c,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.
^c
Creative No gathering here: it is sandbox building, so build what you like.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.