Artist page · Modded · on air
TEST
Online 121.80.41.68:28015 checked 7m ago
- Last week
- No. 6,712
- Peak
- No. 6,661
- Days on chart
- 12
Rank
- 21 Oct6,712
- now15,251
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:32 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Wipe days
What should you expect on TEST when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.
When does TEST wipe?
The record of wipes on TEST is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 9 days 16 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does TEST turn up in?
These Rust Server Rank lists include TEST: Modded Rust server rankings, Best Rust aim training servers, Best Rust build servers and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST?
The game's server browser picks up the tags TEST publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): It holds 3 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^d (Combat training): The loot comes free, and you practise aim and PvP; ^k (Build server): A place to design and practise bases; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does TEST play?
TEST runs a procedural map of size 4,500 with seed 823183683, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does TEST have in place?
No gather rate appears in TEST's name. The game's default applies: groups of up to 8 players. It runs combat training, loot handed out for aim and PvP practice. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is TEST running?
On Linux, TEST runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.
Is TEST online, and how often does it stay up?
You will find TEST online at this moment. About 9 days 14 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 17 October 2026 it first appeared on Rust Server Rank.
Is TEST smooth to play on?
Never below 58, it averaged 60 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 133,669 entities. Memory use reached 7,557 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where in the world is TEST based?
No region is published by TEST. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 121.80.41.68:28015 is its address.
Population
Is TEST a busy server?
Of 3 slots on TEST, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1.
What position does TEST hold among Rust servers?
Over the last seven days, TEST has clocked the player hours that put it at #15,261, inside the top 69% of all ranked servers.
How to join
How do you get into TEST?
You can type client.connect 121.80.41.68:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.
