Rust Server RankThe weekly server chart
On air 11,662 servers on air 33,506 listening now 2,814 with a crowd 80 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RustFumiyoshiServer

Offline 121.104.208.26:28015 checked 4d ago

moddedoxide
This week
15,349down 5.0k
Last week
No. 10,334
Peak
No. 8,252
Days on chart
39
0/ 10
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
88d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep13,320
  2. 30 Sep15,490
  3. 8 Oct11,601
  4. 15 Oct9,854
  5. 22 Oct10,334
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:51 UTC18d ago 1 – running 0
Fri 2 Oct, 08:41 UTC26d ago 1 held half 8.2 days 0
Tue 15 Sep, 13:05 UTC43d ago 1 halved by day 1 16.8 days 1
Wed 9 Sep, 11:58 UTC49d ago – – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustFumiyoshiServer?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

When does RustFumiyoshiServer wipe?

RustFumiyoshiServer picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 88 days 21 hours is how long the current world has been up.

Tags

Where does RustFumiyoshiServer appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RustFumiyoshiServer: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustFumiyoshiServer?

Here are the tags RustFumiyoshiServer publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs166652 (Build): Running game build 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on RustFumiyoshiServer?

The game generates the procedural map that RustFumiyoshiServer runs.

What rules apply on RustFumiyoshiServer, and what settings does it use?

The name of RustFumiyoshiServer does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is RustFumiyoshiServer running?

Rust network protocol 2635 and build 166652 is the version, Linux the system, and RustFumiyoshiServer the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is RustFumiyoshiServer, and is it online?

Last seen 4 days 23 hours ago, RustFumiyoshiServer is offline as you read this. 5 of 168 hours is 3% of the time over the last 7 full days. On 14 September 2026 it first appeared on Rust Server Rank.

Where in the world is RustFumiyoshiServer based?

No region comes from RustFumiyoshiServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 121.104.208.26:28015 is its address.

Player count

How many players does RustFumiyoshiServer usually have?

The last time RustFumiyoshiServer was seen was 4 days 23 hours ago; it is offline now. It averaged 0 players over the past seven days.

What position does RustFumiyoshiServer hold among Rust servers?

A seven-day player-hours count places RustFumiyoshiServer at #15,349 across every ranked server, within the top 69%.

How to join

What is the way to join RustFumiyoshiServer?

Press F1 in Rust to bring up the console, then enter client.connect 121.104.208.26:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs166652
Build Running game build 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.