Artist page · Modded
FWQ2 Development 6000
Offline 120.82.32.213:28025 checked 18d ago
- Last week
- No. 9,433
- Peak
- No. 9,252
- Days on chart
- 8
Rank
- 10 Oct9,433
- now13,631
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 187/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 88/ 700
- 4 RustSpain.com | EU Main 25/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 274/ 700
Quick answers
Reset schedule
When does FWQ2 Development 6000 wipe?
No rhythm can be read yet from the wipes on record for FWQ2 Development 6000. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 23 days 22 hours is how long the current world has been up.
Lists and filters
Where does FWQ2 Development 6000 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature FWQ2 Development 6000: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do FWQ2 Development 6000's tags tell you?
Here are the tags FWQ2 Development 6000 publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166586 (Build): Running game build 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does FWQ2 Development 6000 play?
Generated by the game, the map on FWQ2 Development 6000 is procedural.
What rules apply on FWQ2 Development 6000, and what settings does it use?
No gather rate appears in FWQ2 Development 6000's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server info
What Rust version is FWQ2 Development 6000 on?
Rust network protocol 2634 and build 166586 is the version, Windows the system, and FWQ2 Development 6000 the server. To join, your game must be on the same protocol; Steam handles that update.
Is FWQ2 Development 6000 online, and how often does it stay up?
Down at the moment: FWQ2 Development 6000 was last seen 18 days 21 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 10 October 2026, logged by Rust Server Rank.
Where in the world is FWQ2 Development 6000 based?
No region comes from FWQ2 Development 6000. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 120.82.32.213:28025 is its address.
Population
Is FWQ2 Development 6000 a busy server?
The last time FWQ2 Development 6000 was seen was 18 days 21 hours ago; it is offline now.
Where does FWQ2 Development 6000 place in the rankings?
The last seven days of player hours rank FWQ2 Development 6000 at #13,631, inside the top 62% of ranked servers.
How to join
How do you get into FWQ2 Development 6000?
In Rust, press F1 and enter client.connect 120.82.32.213:28025 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.