Artist page · Modded
FWQ2 Development 6000
Offline 120.82.32.144:28025 checked 20d ago
- Last week
- No. 9,740
- Peak
- No. 9,594
- Days on chart
- 8
Rank
- 9 Oct9,740
- now13,606
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 153/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 194/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 97/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 221/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Wipe days
On what schedule does FWQ2 Development 6000 wipe?
The record of wipes on FWQ2 Development 6000 is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 24 days 2 hours is how long the current world has been up.
Tags
Where does FWQ2 Development 6000 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include FWQ2 Development 6000: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do FWQ2 Development 6000's tags tell you?
The game's server browser picks up the tags FWQ2 Development 6000 publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166586 (Build): Build number: 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on FWQ2 Development 6000?
The game generates the procedural map that FWQ2 Development 6000 runs.
What settings and rules does FWQ2 Development 6000 have in place?
The name of FWQ2 Development 6000 does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is FWQ2 Development 6000 on?
Rust network protocol 2634 and build 166586 is the version, Windows the system, and FWQ2 Development 6000 the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is FWQ2 Development 6000, and is it online now?
Down at the moment: FWQ2 Development 6000 was last seen 20 days ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 9 October 2026, logged by Rust Server Rank.
Where does FWQ2 Development 6000 sit?
There is no region published for FWQ2 Development 6000. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 120.82.32.144:28025.
Numbers
Is FWQ2 Development 6000 a busy server?
Right now FWQ2 Development 6000 is offline, last seen 20 days ago.
What position does FWQ2 Development 6000 hold among Rust servers?
The last seven days of player hours rank FWQ2 Development 6000 at #13,606, inside the top 61% of ranked servers.
Connect
What is the way to join FWQ2 Development 6000?
You can type client.connect 120.82.32.144:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.