Rust Server RankThe weekly server chart
On air 11,774 servers on air 63,914 listening now 3,541 with a crowd 132 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

MY TEST SERVER | Default

Online 120.220.76.192:13231 checked 8m ago

moddedoxide
This week
6,197up 5.4k
Last week
No. 11,565
Peak
No. 6,223
Days on chart
38
0/ 3
players now
0% full
0
7-day average
peak 1
#6,197
rank
top 28%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep15,525
  2. 29 Sep15,472
  3. 6 Oct15,435
  4. 13 Oct14,819
  5. 20 Oct11,565
  6. now6,226
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:05 UTC5d ago 1 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 1 halved by day 1 20.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average 99/ 225
  4. 4 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 32/ 200
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average 88/ 700
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 28/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on MY TEST SERVER | Default when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 15 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

How often does MY TEST SERVER | Default wipe?

No rhythm can be read yet from the wipes on record for MY TEST SERVER | Default. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 5 days 8 hours is how long the current world has been up.

Lists and filters

Where does MY TEST SERVER | Default appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature MY TEST SERVER | Default: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on MY TEST SERVER | Default?

Here are the tags MY TEST SERVER | Default publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does MY TEST SERVER | Default play?

A procedural map of size 4,096 with seed 1337 is what MY TEST SERVER | Default runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What settings and rules does MY TEST SERVER | Default have in place?

The name of MY TEST SERVER | Default does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is MY TEST SERVER | Default on?

On Windows, MY TEST SERVER | Default runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is MY TEST SERVER | Default, and is it online?

MY TEST SERVER | Default is live as you read this. Going by the uptime it reports, the last restart was about 28 hours ago. 91 of 168 hours is 54% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

Is MY TEST SERVER | Default smooth to play on?

Never below 56, it averaged 111 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 62,747 entities. Memory use reached 2,907 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is MY TEST SERVER | Default based?

No region is published by MY TEST SERVER | Default. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 120.220.76.192:13231 is its address.

Numbers

How many players does MY TEST SERVER | Default usually have?

Right now 0 players are on MY TEST SERVER | Default, with 3 slots in total. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 06:00 UTC, when it averaged 1 players.

Where does MY TEST SERVER | Default sit in the Rust server rankings?

Over the last seven days, MY TEST SERVER | Default has clocked the player hours that put it at #6,197, inside the top 28% of all ranked servers.

Connect

What is the way to join MY TEST SERVER | Default?

In Rust, press F1 and enter client.connect 120.220.76.192:13231 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players It holds 3 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.