Artist page · Modded · on air
[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 10m ago
- Last week
- No. 4,247
- Peak
- No. 3,950
- Days on chart
- 40
Rank
- 24 Sep4,724
- 1 Oct5,254
- 8 Oct3,950
- 15 Oct4,280
- 22 Oct4,247
- now5,500
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 vanilla + 0/ 75
- 2 Rustafied.com - AU Main 635/ 650
- 3 Rustafied.com - AU Monday 81/ 100
- 4 Rustopia.gg - AU Main 114/ 150
- 5 Rustafied.com - AU Long 22/ 100
- 6 Rustafied.com - AU Friday 6/ 100
Quick answers
Wipe times
What happens on wipe day at [AU]Valhalla - Victoria?
4 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 5 hours in.
When does [AU]Valhalla - Victoria wipe?
Once a month, with the force wipe, [AU]Valhalla - Victoria wipes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 27 days 8 hours is how long the current world has been up.
Tag guide
Where does [AU]Valhalla - Victoria appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [AU]Valhalla - Victoria: Oceania servers, ranked live and Modded Rust server rankings. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on [AU]Valhalla - Victoria?
These are the tags [AU]Valhalla - Victoria puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on [AU]Valhalla - Victoria?
[AU]Valhalla - Victoria runs a procedural map of size 5,000 with seed 773016, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does [AU]Valhalla - Victoria have in place?
The name of [AU]Valhalla - Victoria does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is off.
Server info
What Rust version is [AU]Valhalla - Victoria on?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is [AU]Valhalla - Victoria. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is [AU]Valhalla - Victoria, and is it online now?
[AU]Valhalla - Victoria is live as you read this. About 3 days 10 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on [AU]Valhalla - Victoria?
Never below 64, it averaged 84 server fps across the last 48 hours. The world carried as many as 147,051 entities, buildings and deployables among them. It climbed to 4,604 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where in the world is [AU]Valhalla - Victoria based?
No region tag comes from [AU]Valhalla - Victoria, but its name points to Oceania. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 119.17.141.60:28015.
Population
What kind of population does [AU]Valhalla - Victoria carry?
Of 50 slots on [AU]Valhalla - Victoria, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 4. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.
What position does [AU]Valhalla - Victoria hold among Rust servers?
The last seven days of player hours rank [AU]Valhalla - Victoria at #5,496, inside the top 25% of ranked servers.
Join details
What is the way to join [AU]Valhalla - Victoria?
Press F1 in Rust to bring up the console, then enter client.connect 119.17.141.60:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.