Artist page · Modded · on air
[JP][PVE]UC-RUST-Server
Online 118.27.225.39:28015 checked 7m ago
- Last week
- No. 15,125
- Peak
- No. 3,526
- Days on chart
- 40
Rank
- 24 Sep3,594
- 1 Oct4,275
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 35/ 100
- 2 ビビラスサーバー 19/ 500
- 3 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 2/ 200
- 4 [JP]初心者PVPサーバー|RaidTime・ Events 10/ 100
- 5 [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 20/ 100
- 6 [JP] DON-tacos PvE 14/ 100
Quick answers
Wipe days
On what schedule does [JP][PVE]UC-RUST-Server wipe?
The record of wipes on [JP][PVE]UC-RUST-Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 55 days 10 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does [JP][PVE]UC-RUST-Server turn up in?
These Rust Server Rank lists include [JP][PVE]UC-RUST-Server: Modded Rust server rankings. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on [JP][PVE]UC-RUST-Server?
The game's server browser picks up the tags [JP][PVE]UC-RUST-Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on [JP][PVE]UC-RUST-Server?
A procedural map of size 4,000 with seed 1337 is what [JP][PVE]UC-RUST-Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.
What rules apply on [JP][PVE]UC-RUST-Server, and what settings does it use?
The name of [JP][PVE]UC-RUST-Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
About the server
What Rust version is [JP][PVE]UC-RUST-Server on?
On Linux, [JP][PVE]UC-RUST-Server runs Rust network protocol 2633 and build 162929. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is [JP][PVE]UC-RUST-Server, and is it online now?
You will find [JP][PVE]UC-RUST-Server online at this moment. Its own uptime figure puts the last restart at roughly 12 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
How smoothly does [JP][PVE]UC-RUST-Server run?
Its average over the last 48 hours was 58 server fps; 44 was the lowest it went. The world carried as many as 106,934 entities, buildings and deployables among them. At its highest, memory use hit 3,196 MB. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is [JP][PVE]UC-RUST-Server hosted?
Its name points to Asia, though [JP][PVE]UC-RUST-Server publishes no region tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 118.27.225.39:28015.
Numbers
How many players does [JP][PVE]UC-RUST-Server usually have?
Of 50 slots on [JP][PVE]UC-RUST-Server, 0 are taken at the moment. It averaged 0 players over the past seven days.
Where does [JP][PVE]UC-RUST-Server place in the rankings?
Over the last seven days, [JP][PVE]UC-RUST-Server has clocked the player hours that put it at #15,338, inside the top 69% of all ranked servers.
How to join
How do you get into [JP][PVE]UC-RUST-Server?
Press F1 in Rust to bring up the console, then enter client.connect 118.27.225.39:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.