Rust Server RankThe weekly server chart
On air 11,709 servers on air 55,398 listening now 3,239 with a crowd 162 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Pinny Test

Offline 118.160.77.98:28015 checked 17d ago

moddedoxide
This week
10,417down 4.5k
Last week
No. 5,868
Peak
No. 5,742
Days on chart
8
4/ 10
players now
40% full
0
7-day average
peak –
#10,417
rank
top 47%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 11 Oct5,868
  2. now10,417
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 188/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 81/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 8/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 16/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does Pinny Test wipe?

No rhythm can be read yet from the wipes on record for Pinny Test. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 25 days 8 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does Pinny Test turn up in?

These Rust Server Rank lists feature Pinny Test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Pinny Test's tags tell you?

The game's server browser picks up the tags Pinny Test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Pinny Test play?

The map on Pinny Test is procedural, size 5,000, seed 2128749943, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Pinny Test, and what settings does it use?

The name of Pinny Test does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Pinny Test on?

On Windows, Pinny Test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Pinny Test, and is it online?

Down at the moment: Pinny Test was last seen 17 days 21 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 11 October 2026, logged by Rust Server Rank.

Where does Pinny Test sit?

No region is published by Pinny Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 118.160.77.98:28015 is its address.

Player count

How many players does Pinny Test usually have?

The last time Pinny Test was seen was 17 days 21 hours ago; it is offline now.

Where does Pinny Test place in the rankings?

The last seven days of player hours rank Pinny Test at #10,417, inside the top 47% of ranked servers.

Join details

What is the way to join Pinny Test?

Press F1 in Rust to bring up the console, then enter client.connect 118.160.77.98:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.