Rust Server RankThe weekly server chart
On air 11,706 servers on air 60,014 listening now 3,275 with a crowd 142 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

Online EA 118.104.165.193:28015 checked 28m ago

monthly wipes vanillamoddedoxidepve
This week
1,672down 274
Last week
No. 1,398
Peak
No. 961
Days on chart
40
2/ 50
players now
4% full
3
7-day average
peak 11
#1,672
rank
top 8% · #164 in EA
28d ago
last wipe
monthly schedule
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,087
  2. 1 Oct1,204
  3. 8 Oct961
  4. 15 Oct1,230
  5. 22 Oct1,398
  6. now1,689
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

41
wipe-day peak
players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW28d ago 41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average 15/ 88
  3. 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average 12/ 100
  4. 4 [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average 9/ 100
  5. 5 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average 3/ 200
  6. 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average 11/ 100
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP when wipe day comes?

41 players is the average busiest figure across its recent wipes. 44 hours after the latest wipe, the crowd hit its peak.

When does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipe?

The only wipe on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 28 days 1 hours. Its tags list wipes once a month.

Tag guide

Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The game's server browser picks up the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EA (East Asia): In the server browser it sits under East Asia. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP play?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs a procedural map of size 4,500 with seed 597347015, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP have in place?

You will not find a gather rate in VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP's name. The game's default applies: groups of up to 8 players. pve is the game mode, no player-versus-player fighting. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on?

On Linux, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, and is it online now?

Right now VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is up and taking players. About 3 hours ago it restarted last, judged by its reported uptime. 143 of 168 hours is 85% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Its average over the last 48 hours was 89 server fps; 62 was the lowest it went. The world carried as many as 216,885 entities, buildings and deployables among them. Memory use reached 7,212 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP based?

With its EA tag, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lists itself in Asia. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 118.104.165.193:28015.

Player count

Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP a busy server?

Of 50 slots on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, 2 are taken at the moment. It peaked at 11 players in the last seven days, averaging 3. At 13:00 UTC it saw its busiest spell of the last 48 hours, averaging 8 players.

Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit in the Rust server rankings?

Seven days of player hours give VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP #1,672 overall, the top 8% of ranked servers, and #164 in Asia.

Connect

How do you get into VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

You can type client.connect 118.104.165.193:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.vividus.online/.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.