Rust Server RankThe weekly server chart
On air 11,800 servers on air 73,970 listening now 3,706 with a crowd 107 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

ChainLinkHosting Rust validation

Offline 116.91.213.117:28015 checked 2d ago

moddedoxide
This week
12,699NEW
Last week
–
Peak
No. 12,644
Days on chart
3
1/ 4
players now
25% full
1
7-day average
peak 1
#12,699
rank
top 57%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 128/ 225
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The request line

Quick answers

from the figures on this page

Wipe days

When does ChainLinkHosting Rust validation wipe?

No rhythm can be read yet from the wipes on record for ChainLinkHosting Rust validation. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 12 days 17 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does ChainLinkHosting Rust validation turn up in?

These Rust Server Rank lists include ChainLinkHosting Rust validation: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ChainLinkHosting Rust validation?

Here are the tags ChainLinkHosting Rust validation publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does ChainLinkHosting Rust validation play?

A procedural map is what ChainLinkHosting Rust validation runs, generated by the game.

What rules apply on ChainLinkHosting Rust validation, and what settings does it use?

The name of ChainLinkHosting Rust validation does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is ChainLinkHosting Rust validation on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is ChainLinkHosting Rust validation. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is ChainLinkHosting Rust validation, and is it online now?

Last seen 2 days 15 hours ago, ChainLinkHosting Rust validation is offline as you read this. Up for 0% of the last 1 full day, running 0 of 24 hours. On 26 October 2026 it first appeared on Rust Server Rank.

Where does ChainLinkHosting Rust validation sit?

No region is published by ChainLinkHosting Rust validation. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 116.91.213.117:28015.

Numbers

Is ChainLinkHosting Rust validation a busy server?

The last time ChainLinkHosting Rust validation was seen was 2 days 15 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 1.

Where does ChainLinkHosting Rust validation sit in the Rust server rankings?

Over the last seven days, ChainLinkHosting Rust validation has clocked the player hours that put it at #12,699, inside the top 57% of all ranked servers.

How to join

How do you get into ChainLinkHosting Rust validation?

You can type client.connect 116.91.213.117:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.