Rust Server RankThe weekly server chart
On air 11,772 servers on air 62,070 listening now 3,548 with a crowd 127 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[TEST] The Test Server

Offline 116.89.111.196:28315 checked 12d ago

moddedoxide
This week
15,126up 728
Last week
No. 15,854
Peak
No. 15,126
Days on chart
33
0/ 1
players now
0% full
0
7-day average
peak –
#15,126
rank
top 70%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. now15,126
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:17 UTC24d ago 0 – running 0
Thu 17 Sep, 15:15 UTC41d ago 1 halved by day 1 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [TEST] The Test Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 1.

When does [TEST] The Test Server wipe?

The record of wipes on [TEST] The Test Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 24 days 6 hours.

Lists and filters

Which Rust Server Rank filters and lists does [TEST] The Test Server turn up in?

These Rust Server Rank lists include [TEST] The Test Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on [TEST] The Test Server?

Here are the tags [TEST] The Test Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): The build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does [TEST] The Test Server play?

[TEST] The Test Server runs a procedural map of size 3,700 with seed 1845678248, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does [TEST] The Test Server have in place?

No gather rate appears in [TEST] The Test Server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is [TEST] The Test Server running?

Rust network protocol 2634 and build 166652 is the version, Linux the system, and [TEST] The Test Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is [TEST] The Test Server, and is it online?

You will find [TEST] The Test Server offline right now, with its last sighting 12 days 22 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 16 September 2026, logged by Rust Server Rank.

Where in the world is [TEST] The Test Server based?

No region comes from [TEST] The Test Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 116.89.111.196:28315.

Population

Is [TEST] The Test Server a busy server?

Right now [TEST] The Test Server is offline, last seen 12 days 22 hours ago.

Where does [TEST] The Test Server place in the rankings?

The last seven days of player hours rank [TEST] The Test Server at #15,126, inside the top 70% of ranked servers.

How to join

How do you get into [TEST] The Test Server?

In Rust, press F1 and enter client.connect 116.89.111.196:28315 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build The build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.