Rust Server RankThe weekly server chart
On air 11,748 servers on air 75,412 listening now 3,731 with a crowd 135 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Staging Dev Server

Offline 116.203.97.221:28015 checked 11d ago

moddedcarbon
This week
15,153up 636
Last week
No. 15,789
Peak
No. 15,125
Days on chart
11
0/ 50
players now
0% full
0
7-day average
peak –
#15,153
rank
top 70%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 16 Oct15,789
  2. now15,153
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:11 UTC11d ago 0 – running 0
Fri 16 Oct, 16:41 UTC11d ago 0 – 0.3 days 0
Fri 16 Oct, 10:41 UTC12d ago 0 – 0.3 days 0
Fri 16 Oct, 00:41 UTC12d ago 0 – 0.4 days 0
Thu 15 Oct, 18:11 UTC12d ago 0 – 0.3 days 0
Thu 15 Oct, 12:11 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 02:41 UTC13d ago 0 – 0.4 days 0
Wed 14 Oct, 18:11 UTC13d ago 0 – 0.4 days 0
Wed 14 Oct, 00:10 UTC14d ago 0 – 0.8 days 0
Tue 13 Oct, 08:11 UTC15d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Staging Dev Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

How often does Staging Dev Server wipe?

Staging Dev Server picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 11 days 14 hours.

Lists and filters

Which Rust Server Rank filters and lists does Staging Dev Server turn up in?

These Rust Server Rank lists feature Staging Dev Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What do Staging Dev Server's tags tell you?

These are the tags Staging Dev Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168330 (Build): The build is 168330; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Staging Dev Server play?

The game generates the procedural map that Staging Dev Server runs.

What settings and rules does Staging Dev Server have in place?

No gather rate appears in Staging Dev Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Staging Dev Server on?

The setup is Rust network protocol 2635 and build 168330 on Linux, and that is Staging Dev Server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Staging Dev Server, and is it online now?

Last seen 11 days 14 hours ago, Staging Dev Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 13 October 2026 it first appeared on Rust Server Rank.

In which location is Staging Dev Server hosted?

No region is published by Staging Dev Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 116.203.97.221:28015 is its address.

Population

How many players does Staging Dev Server usually have?

Right now Staging Dev Server is offline, last seen 11 days 14 hours ago.

Where does Staging Dev Server sit in the Rust server rankings?

A seven-day player-hours count places Staging Dev Server at #15,153 across every ranked server, within the top 70%.

Join details

How do you get into Staging Dev Server?

Press F1 in Rust to bring up the console, then enter client.connect 116.203.97.221:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168330
Build The build is 168330.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.